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发表于 2010-1-4 10:59 · 浙江
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下面是引用强大的dq9于2010-01-04 10:53发表的:
Game Informer: When we interviewed you at CES this year, and QuakeCon two years ago you weren't too thrilled with developing for multicore systems. Obviously now, that's the case across all platforms. Were you kind of at the point with id Tech 5 where, you said, "We give in?"
John Carmack: You have to take advantage of what's on the table. Although it's interesting that almost all of the PS3 launch titles hardly used any Cells at all. We hired one of the best PS3 guys around who did the Edge Acceleration technology for Sony - he's on our team now so we've got some of the best PS3 experience here. In fact when we were doing all of the tech demos, we'd bring in the developers and they'd walk over and say, "it's running on the PS3!" (laughs) They'd sit there and stare at it for a while.
....... 光操作系统占用的内存比较多就性能差了
你很强啊
前有百度帝,今现谷歌帝...
他们该请顽皮狗的软件工程师过去. |
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