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[新闻资讯] 《恶意不息》EA 阶段更新讨论帖

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 楼主| 发表于 2024-4-23 16:48  ·  北京 | 显示全部楼层
高产似母猪啊:

Patch Notes - Early Access Hotfix 3
The Watcher’s call has been answered, our biggest Hotfix Patch has arrived!

We improved Performance, Balance, Loot, Harvesting, Graphics, fixed progression blockers and added new options in the Settings Screen. A good few dozen other bugs across the rest of the game have also been squashed.

The amount of feedback, bug reports, and reviews we’ve received so far has been awesome! Please continue sending them in!


⚔️ Performance Improvements:
Improved area streaming, making the game feel smoother while traversing across different areas
Dynamic Resolution Scaling is now less aggressive, maintaining higher image quality
Improved culling for off-screen physics objects and characters
Fixed culling for bird animations, improving their performance in levels (there’s a lot of them!)
Additional Shader Optimizations for performance mode
Fixed a leak which increased memory and CPU usage the longer the game was played
Optimized rain and other GPU particles
Opening Cinematics and Ship Prologue Optimizations
Memory optimizations for character customization textures
Additional general CPU performance improvements
⚔️ Graphics Additions and Fixes:
Adjusting Brightness / Contrast / Saturation no longer breaks HDR rendering
Fade to Black now actually fully fades to black in HDR mode
⚔️ Settings Additions and Fixes:
Added Camera Zoom Adjustment Option
Automatic Camera Zoom adjustment for handheld devices and Performance Mode
⚔️ Menu Changes:
Added a new menu for exiting the game which includes both Exit To Main Menu and Exit To Desktop (localized text for this menu is coming soon!)
Adjusted Repair menu size to accommodate for text in other languages
⚔️ Balance Changes:
Weapons parrying now consumes Stamina (Shields parrying remains unchanged)
Nerfed Gain Focus On Focus Use enchantment
Unarmed can now land hits while enemies are on the ground after performing a Backstab
⚔️ Loot Changes:
Adjusted Dig Spot rates such that Clay drops more often
Reduced the number of hits needed for Dig Spots, Ore Veins, and Trees
⚔️ Enemy Changes:
Improved behavior for Nith Screamer and Shackled Brute
⚔️ Bug Fixes:
Fixed the crane not turning correctly in Nameless Pass and blocking players from progressing
Fixed a chest at Mariner’s Keep elevator locking you in when trying to loot it
Fixed dig spots sometimes not giving any loot
Fixed remaining enemies and bosses becoming kaijus
Fixed Falstead Darak dealing damage during his transition while he is still human
Fixed certain doors in Sacrament not having interaction hints
Fixed missing VFX for attacks by the Twin Bruisers, False Ones and Boarskin Axe
Fixed condition where enemies attack when they should not
Fixed vendor buy/sell prices on Raw and Refined materials being only ¼ of what they should be
Fixed missing furniture items at Workbench
Fixed Mira and Meri’s Spinning Wheel not allowing players to refine wool threads into garments
Fixed keyboard and mouse buttons not working on Bounties contribute panel
Fixed an issue where side notifications would occasionally spam players
Fixed parry tutorial trigger conditions
Fixed wording of enchanting tutorial to more accurately describe common rarity
Fixed spot in the Prologue where you can jump off the ship
Fixed sizing of a railing on the ship in the Prologue
Fixed spots where you can get stuck in a climbing loop in Orban Glades and Nameless Pass
Fixed spot in the Black Trench where you can see out of world
Fixed Angler's Delight Chowder’s recipe name
Changed Danos’ confirm button color so it does not look grayed out
Fixed NPCs not knowing how to hold fishing rods in Nameless Pass
Fixed missing shadows and incorrect volumetric fog after changing resolution
Fixed reflection popping in sewers dungeon
Fixed torches and fire popping in cinematics
Fixed rain appearing in caves in Nameless Pass
Fixed missing audio for waterfall in Potion Seller Cave
Fixed missing audio for Nameless Pass Prisoner chopping and mining
Fixed an issue where there was a super bright mist in the Twins Boss arena after respawning
Fixed pink effects appearing in faders at times
Improved collision in some places at Orban Glades
Improved faders in Nameless Pass
Fixed Photosensitivity screen having overlapping text in certain languages

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 楼主| 发表于 2024-4-23 16:50  ·  北京 | 显示全部楼层
看起来性能会有比较大提升,晚上回家试试看。

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发表于 2024-4-23 20:55  ·  上海 | 显示全部楼层
BYPASS 发表于 2024-4-23 16:50
看起来性能会有比较大提升,晚上回家试试看。

性能并没有太多提升,但非100%分辨率下的画面质量提升很大。之前只要不是100%,画面细节线条就会像开了抖动模糊一样糊掉,现在不会了,一般70%以上几乎看不出明显的差距,可以放心的靠降分辨率来稳定高帧了。

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发表于 2024-4-23 22:22  ·  上海 | 显示全部楼层
BYPASS 发表于 2024-4-23 16:50
看起来性能会有比较大提升,晚上回家试试看。

3号补丁后,100%渲染比例+100%锐化,对比70%渲染比例+110%锐化。






显而易见的,画面的清晰度保持的相当出色了。比之前只要低于100%一些线条就会糊掉的情况好了很多。可以放心降渲染分辨率来稳定高帧数。

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发表于 2024-4-23 23:05  ·  上海 | 显示全部楼层
不过新的补丁后,升级装备看不到素材需求了。。。

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发表于 2024-4-24 00:45  ·  爱尔兰 | 显示全部楼层
新补丁有个Bug,导致我目前想删游戏等正式版,商店卖东西的时候,我先进的附魔,再从那里切换到卖东西,然后卖装备,不知道为啥我装备中的武器也在武器背包栏里然后被卖掉了

攻击2%回血,5%的回专注

目前的心情............

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论玩游戏还要分阵营之怪现象

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发表于 2024-4-24 07:31  ·  日本 | 显示全部楼层
本来看到ea没想入手,昨天无聊还是买了,进去发现美术风格很惊艳。
就是木桶的一角穿模能阻挡我贴墙教学过不去有点搞。
好在木桶可以打碎。

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发表于 2024-4-24 07:39  ·  上海 | 显示全部楼层
tekkenman 发表于 2024-04-24 00:45
新补丁有个Bug,导致我目前想删游戏等正式版,商店卖东西的时候,我先进的附魔,再从那里切换到卖东西,然后卖装备,不知道为啥我装备中的武器也在武器背包栏里然后被卖掉了

攻击2%回血,5%的回专注

目前的心情............


可以想象当时的场景
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发表于 2024-4-24 08:36  ·  广东 | 显示全部楼层
tekkenman 发表于 2024-04-24 00:45
新补丁有个Bug,导致我目前想删游戏等正式版,商店卖东西的时候,我先进的附魔,再从那里切换到卖东西,然后卖装备,不知道为啥我装备中的武器也在武器背包栏里然后被卖掉了

攻击2%回血,5%的回专注

目前的心情............


莫非是存档已覆盖
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发表于 2024-4-24 08:37  ·  广东 | 显示全部楼层
tekkenman 发表于 2024-04-22 01:34
个人觉得几个急需改进和优化的地方

1 汉化,我玩了很久第二个补丁出来才发现身上不少装的负面词条之前都不显示(我一直带着几个减最大血量28%的装备和死亡掉经验在玩,难怪难度大,之前是Bug看不到这些词条,你说要命么)
2 自定义按键,真的很需要随意自己自定义按键设置
3 翻滚和跑动分开,现在是一个键,很蛋碎
4 升级加点的详细说明,力量,敏捷,这些属性升级带来的收益看不到
5 需要增加一个训练场,进去自动能量各种全满的那种,可以试验武器技能
6 武器平衡,目前快速武器比如双手匕首太强了
7 小地图,虽然可以开地图,但是UI加个小地图感觉会方便不少
8 物品栏的数量限制感觉可以取消掉,或者我建议把物品单项增加到99,现在就20,身上东西位置不够
9 一些悬赏任务指引,说清一个地区的怪,好歹说个数量,完成就行,目前不清不楚

先想到这些


看了你的体验视频,游戏成品应该相当不错,但现在入坑需要消耗大量勇气
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