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[新闻资讯] 《恶意不息》EA 阶段更新讨论帖

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发表于 2024-4-21 11:17  ·  天津 | 显示全部楼层
中文不显示词条太头疼了
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 楼主| 发表于 2024-4-21 11:21  ·  北京 | 显示全部楼层
zctang305 发表于 2024-4-21 11:07
果然提到了序章船上的逆天效能。。。
不知道所谓的提升整体渲染性能和优化平衡,性能画质模式具 ...

我刚开始玩,开场这里,最佳质量 60 帧,质量 80,平衡和性能都是 95-100。



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 楼主| 发表于 2024-4-21 11:22  ·  北京 | 显示全部楼层
贝林厄姆 发表于 2024-4-21 11:17
中文不显示词条太头疼了

新补丁之后还是没有显示吗,我之前看坛友那个帖子还在犹豫要不要现在就去玩。

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发表于 2024-4-21 11:53  ·  广东 来自手机 | 显示全部楼层
中文词条显示已经正常,但是我看这个游戏正式版今年内肯定是出不来。

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发表于 2024-4-21 12:11  ·  上海 | 显示全部楼层
BYPASS 发表于 2024-4-21 11:21
我刚开始玩,开场这里,最佳质量 60 帧,质量 80,平衡和性能都是 95-100。

那看来性能提升有限,EA首发这里,4090是65帧。

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发表于 2024-4-21 12:14  ·  上海 | 显示全部楼层
终于知道四个画质等级大概是什么区别了。站在圣城鸦巢阳台,晚上就能看出区别了。最佳质量的光源渲染距离最远,质量等级一些远处的灯光就不渲染了。平衡渲染距离更近。而性能连AO和手电效应都去掉了。



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发表于 2024-4-21 15:03  ·  天津 | 显示全部楼层
dollet 发表于 2024-04-21 11:53
中文词条显示已经正常,但是我看这个游戏正式版今年内肯定是出不来。


没两年都搞不出来
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发表于 2024-4-22 01:34  ·  爱尔兰 | 显示全部楼层
个人觉得几个急需改进和优化的地方

1 汉化,我玩了很久第二个补丁出来才发现身上不少装的负面词条之前都不显示(我一直带着几个减最大血量28%的装备和死亡掉经验在玩,难怪难度大,之前是Bug看不到这些词条,你说要命么)
2 自定义按键,真的很需要随意自己自定义按键设置
3 翻滚和跑动分开,现在是一个键,很蛋碎
4 升级加点的详细说明,力量,敏捷,这些属性升级带来的收益看不到
5 需要增加一个训练场,进去自动能量各种全满的那种,可以试验武器技能
6 武器平衡,目前快速武器比如双手匕首太强了
7 小地图,虽然可以开地图,但是UI加个小地图感觉会方便不少
8 物品栏的数量限制感觉可以取消掉,或者我建议把物品单项增加到99,现在就20,身上东西位置不够
9 一些悬赏任务指引,说清一个地区的怪,好歹说个数量,完成就行,目前不清不楚

先想到这些

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发表于 2024-4-22 03:46  ·  上海 | 显示全部楼层
tekkenman 发表于 2024-04-22 01:34
个人觉得几个急需改进和优化的地方

1 汉化,我玩了很久第二个补丁出来才发现身上不少装的负面词条之前都不显示(我一直带着几个减最大血量28%的装备和死亡掉经验在玩,难怪难度大,之前是Bug看不到这些词条,你说要命么)
2 自定义按键,真的很需要随意自己自定义按键设置
3 翻滚和跑动分开,现在是一个键,很蛋碎
4 升级加点的详细说明,力量,敏捷,这些属性升级带来的收益看不到
5 需要增加一个训练场,进去自动能量各种全满的那种,可以试验武器技能
6 武器平衡,目前快速武器比如双手匕首太强了
7 小地图,虽然可以开地图,但是UI加个小地图感觉会方便不少
8 物品栏的数量限制感觉可以取消掉,或者我建议把物品单项增加到99,现在就20,身上东西位置不够
9 一些悬赏任务指引,说清一个地区的怪,好歹说个数量,完成就行,目前不清不楚

先想到这些


第二个补丁后词条显示不完整问题基本解决了。
翻滚,跑动一个按键没什么问题。分开反而会出问题。
加小地图更不可能,它已经比魂系列良心了,居然有地图给你看。而且地图标记功能给的很全。说明人家对地图系统已经想清楚了什么该给什么不该给。
一些文本的确应该更完善一下。
道具堆叠数量也可以和道具格类似靠强化来提升。
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 楼主| 发表于 2024-4-23 16:48  ·  北京 | 显示全部楼层
高产似母猪啊:

Patch Notes - Early Access Hotfix 3
The Watcher’s call has been answered, our biggest Hotfix Patch has arrived!

We improved Performance, Balance, Loot, Harvesting, Graphics, fixed progression blockers and added new options in the Settings Screen. A good few dozen other bugs across the rest of the game have also been squashed.

The amount of feedback, bug reports, and reviews we’ve received so far has been awesome! Please continue sending them in!


⚔️ Performance Improvements:
Improved area streaming, making the game feel smoother while traversing across different areas
Dynamic Resolution Scaling is now less aggressive, maintaining higher image quality
Improved culling for off-screen physics objects and characters
Fixed culling for bird animations, improving their performance in levels (there’s a lot of them!)
Additional Shader Optimizations for performance mode
Fixed a leak which increased memory and CPU usage the longer the game was played
Optimized rain and other GPU particles
Opening Cinematics and Ship Prologue Optimizations
Memory optimizations for character customization textures
Additional general CPU performance improvements
⚔️ Graphics Additions and Fixes:
Adjusting Brightness / Contrast / Saturation no longer breaks HDR rendering
Fade to Black now actually fully fades to black in HDR mode
⚔️ Settings Additions and Fixes:
Added Camera Zoom Adjustment Option
Automatic Camera Zoom adjustment for handheld devices and Performance Mode
⚔️ Menu Changes:
Added a new menu for exiting the game which includes both Exit To Main Menu and Exit To Desktop (localized text for this menu is coming soon!)
Adjusted Repair menu size to accommodate for text in other languages
⚔️ Balance Changes:
Weapons parrying now consumes Stamina (Shields parrying remains unchanged)
Nerfed Gain Focus On Focus Use enchantment
Unarmed can now land hits while enemies are on the ground after performing a Backstab
⚔️ Loot Changes:
Adjusted Dig Spot rates such that Clay drops more often
Reduced the number of hits needed for Dig Spots, Ore Veins, and Trees
⚔️ Enemy Changes:
Improved behavior for Nith Screamer and Shackled Brute
⚔️ Bug Fixes:
Fixed the crane not turning correctly in Nameless Pass and blocking players from progressing
Fixed a chest at Mariner’s Keep elevator locking you in when trying to loot it
Fixed dig spots sometimes not giving any loot
Fixed remaining enemies and bosses becoming kaijus
Fixed Falstead Darak dealing damage during his transition while he is still human
Fixed certain doors in Sacrament not having interaction hints
Fixed missing VFX for attacks by the Twin Bruisers, False Ones and Boarskin Axe
Fixed condition where enemies attack when they should not
Fixed vendor buy/sell prices on Raw and Refined materials being only ¼ of what they should be
Fixed missing furniture items at Workbench
Fixed Mira and Meri’s Spinning Wheel not allowing players to refine wool threads into garments
Fixed keyboard and mouse buttons not working on Bounties contribute panel
Fixed an issue where side notifications would occasionally spam players
Fixed parry tutorial trigger conditions
Fixed wording of enchanting tutorial to more accurately describe common rarity
Fixed spot in the Prologue where you can jump off the ship
Fixed sizing of a railing on the ship in the Prologue
Fixed spots where you can get stuck in a climbing loop in Orban Glades and Nameless Pass
Fixed spot in the Black Trench where you can see out of world
Fixed Angler's Delight Chowder’s recipe name
Changed Danos’ confirm button color so it does not look grayed out
Fixed NPCs not knowing how to hold fishing rods in Nameless Pass
Fixed missing shadows and incorrect volumetric fog after changing resolution
Fixed reflection popping in sewers dungeon
Fixed torches and fire popping in cinematics
Fixed rain appearing in caves in Nameless Pass
Fixed missing audio for waterfall in Potion Seller Cave
Fixed missing audio for Nameless Pass Prisoner chopping and mining
Fixed an issue where there was a super bright mist in the Twins Boss arena after respawning
Fixed pink effects appearing in faders at times
Improved collision in some places at Orban Glades
Improved faders in Nameless Pass
Fixed Photosensitivity screen having overlapping text in certain languages
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