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cod11又更新了

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 楼主| 发表于 2015-4-27 17:42  ·  北京 | 显示全部楼层 |阅读模式
昨天还玩呢,今天开机显示2.624gb更新,47分钟完成,不知道又是啥东西,估计是多人对战平衡些武器,有人知道都是什么嘛
该用户已被禁言

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发表于 2015-4-27 17:55  ·  北京 来自手机 | 显示全部楼层
dlc2,字数啦啦的说

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发表于 2015-4-27 18:01  ·  广东 | 显示全部楼层
明显为DLC做准备… 不知道新地图咋样 还没两天了

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 楼主| 发表于 2015-4-27 18:03  ·  北京 | 显示全部楼层
明白了,原来是新地图,以为又是平衡武器呢

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 楼主| 发表于 2015-4-27 18:03  ·  北京 | 显示全部楼层
小小青丶 发表于 2015-4-27 18:01
明显为DLC做准备… 不知道新地图咋样 还没两天了

明白了,原来是新地图,以为又是平衡武器呢!!!!!!!

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 楼主| 发表于 2015-4-27 18:05  ·  北京 | 显示全部楼层
clandy7777 发表于 2015-4-27 17:55
dlc2,字数啦啦的说

明白了,原来是新地图,以为又是平衡武器呢!!!!!!!!!!!!!

骑士

和善的眼神~

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发表于 2015-4-27 18:36  ·  四川 | 显示全部楼层
MK14 何时才能变得漂亮。。。。

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 楼主| 发表于 2015-4-27 18:38  ·  北京 | 显示全部楼层
始终是问情 发表于 2015-4-27 18:36
MK14 何时才能变得漂亮。。。。

这一代没人用这抢我看,全都飞来飞去,用这抢不太好打

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 楼主| 发表于 2015-4-27 18:42  ·  北京 | 显示全部楼层
咋还出了一个新模式更新完后

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发表于 2015-4-27 19:07  ·  北京 来自手机 | 显示全部楼层
本帖最后由 Hans_Baidu 于 2015-4-28 07:16 编辑

https://community.callofduty.com/message/415413551
Game Update: 4/27/15

In-Game Updates:
Matchmaking improvements.
Connectivity optimizations.
Fixed a rare issue where players could freeze when loading a map or remaining idle in a lobby.
Fixed a rare crash issue when entering the System Link menu.
Fixed an issue where spectators in third person would see first person crosshairs on some weapons.
Fixed an issue where the stock of the ARX-160 would disappear when cloaked.
Fixed an issue where scopes would not display after viewing a player in third person Spectator mode.
Fixed an issue where the field of view would not change when changing from first person to third person in Spectator mode.

Weapon Updates:
MK14 – Increased headshot damage multiplier.
ASM1 – Reduced the magazine size.
Pytaek – Decreased initial recoil, decreased aim down sights time.
EPM3 – Increased the headshot damage multiplier, decreased the heat build up when firing.

UI Updates:
Fixed an issue where players were unable to connect to "Play Online" after creating an online PSN account from the in-game menu.
Fixed a rare issue where the game could freeze when redeeming an item from the Armory.
Fixed an issue for the virtual firing range could display a higher than 100% accuracy when using shotguns and grenades.
Fixed an issue where arms without bodies would show up in the virtual lobby.
Fixed an issue where some players were not able to pass leadership of a party to another player in the party.

Challenges Updates:
Fixed an issue where the "Woo Who?" slide-kill challenge was not tracking kills with certain variants.

Store Updates:
Added quick access to the in-game store to the Message of the Day.
Various improvements and network optimizations for the in-game store.

Scorestreak Updates:
Fixed an exploit with the Aerial Attack Drone scorestreak.
Fixed a rare animation bug for the XS1 Goliath scorestreak.
Fixed a rare issue where a player could be invincible after calling in a Goliath.

Ranked Play Updates:
Fixed a rare issue where players would lose functionality after entering and exiting the Create A Class menu.
Fixed an issue where players were able to get around the probation period when leaving a game early.

Game Mode Specific Updates:
Adjusted various spawning logic for Domination, Momentum, Capture the Flag, Hardpoint, and Uplink game modes.
Fixed an issue where players were able to enter into a Free-For-All match while using splitscreen.
Fixed a rare issue wher players were able to advance more than one Gun Rank with a multi-kill in Gun Game.
Fixed an issue where the "Contested" and "Taking" notifications were displaying incorrectly in Domination.

Map Specific Updates:
Fixed various out of map exploits across different multiplayer maps.
Adjusted various spawns for Drift for before and after the dynamic map event.

Exo Survival Updates:
Adjusted damage for the EM1.

Exo Zombies Updates:
Fixed various out of map exploits where players could remain in place and not be attacked by zombies.
Exo Zombies Fixed a rare issue where the UI icons for downed teammates, orbital supply drops, and civilians would not show up in later rounds.
Fixed a rare issue where the fire rate of some weapons would affect the secondary weapon of a player.
Various improvements to the Exo Zombies menu.
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