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发表于 2012-8-16 23:40 · 美国
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An open world is a level or game designed as a nonlinear, vast open area with many ways to reach an objective.[6] Some games are designed with both traditional and open world levels.[7] An open world facilitates greater exploration than a series of smaller levels,[4] or a level with more linear challenges.[8] Reviewers have judged the quality of an open world based on whether there are interesting ways for the player to interact with the broader level when they ignore their main objective.[8] Some games actually use real settings to model an open world, such as New York City.
wiki上的定义。这些也是引用的很多专业人士的总结。
你可以说某些沙盘才是你心目中的真正沙盘,但是不能带着偏见去强行定义,否则你上wiki改改看,我保证很快就会被改回来。 |
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