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我考!!真正PS3版的***3单人模式演示,我被华丽的光影效果闪瞎了阿!!!

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 楼主| 发表于 2011-9-23 12:40  ·  上海 | 显示全部楼层
不出所料,PC版>PS3版>360版,360版无论特效帧数多边形贴图各方面都落后

Today, at the Eurogamer Expo, I’ve been spending some time with all three versions of *** 3. It’s not looking too shabby on any of the formats, but I thought I’d chime in with some thoughts about what the PlayStation 3, Xbox 360 and PC versions look like. A bit of subjective analysis, if you will. Here goes…

PC
The PC version is, without a shadow of a doubt, the prettiest of the three formats. That is, of course, to be expected. It’s the lead platform, and the processing power of high-end PCs is quite remarkable these days. (Bear in mind that the game was running on top-spec machines with the latest nVidia video tech.) Textures are astonishingly crisp, even up-close, and while I noticed a tiny bit of pop-in, it’s a rare occurrence and by no means a real problem. The lighting and shadows are gorgeous, and the game world has a real sheen to it. The reflections are subtle, realistic, and wonderful.

It’s also extremely smooth, as you might expect, and the draw distance is great, with none of the foliage pop-in that the other two versions suffer from. The only real issue I noticed was that there was a teensy bit of tearing at times.

PS3
While nowhere near as gorgeous as the PC version, the PlayStation 3 version of *** 3 is the prettier of the console iterations. It’s very crisp, very smooth, and textures only appear slightly blurred when close up. Trees sway nicely in the breeze, although they do suffer from some pop-in when viewing them from a distance, which can be a little bit offputting.

There’s also some quite noticeable texture pop-in, which is a little unfortunate. But the water effects are beautiful, the lighting and shadow effects are extremely strong, and overall it’s a lovely-looking offering.

Xbox 360
Alas, it’s the weakest of the bunch. That isn’t to say it doesn’t look nice. Even on Xbox 360, the Frostbite 2.0 tech is strong. Unfortunately, there was some noticeable framerate stuttering in larger outdoor areas during my time with the game. That’s the biggest hurdle *** 3 Xbox 360 will have to overcome before release, lest it be a little annoying.

Lighting and shadows, as well as reflections, are decent but not quite as strong as the PlayStation 3′s, and nowhere near the level of the PC. There’s some foliage pop-in as well, along the lines of that in the PS3 version. Interestingly, texture pop-in seemed to be almost entirely absent, although said textures are markedly lower-res – disappointingly blurry when up close, in fact.

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发表于 2011-9-23 13:28  ·  美国 | 显示全部楼层
看来这次EA却是是要拉拢PS3来推销自家作品啊。 其实这个想法还是很聪明的。 既然AB社拉拢了微软,EA再去和微软套近乎就意义不大了。 不如和PS3结盟, 通过亲近PS3的姿态来拉拢PS系列的粉丝 。相信EA的战术会见成效的。

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发表于 2011-9-23 16:12  ·  江苏 | 显示全部楼层
主要还是帧数 画面都是浮云啊

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发表于 2011-9-23 16:25  ·  美国 | 显示全部楼层
好的,我们都知道了。。。

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发表于 2011-9-23 16:55  ·  广东 | 显示全部楼层
这游戏主要还是要看网战时的画面啊,BC2的网战画面和单机的画面是不一样的

圣骑士

玩了这么多年游戏,最后——只剩了那虚拟的落寞!

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发表于 2011-9-23 17:05  ·  宁夏 | 显示全部楼层
有中文版,而且听说联机质量不错,这个还真的是必入了!

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发表于 2011-9-23 17:31  ·  山东 | 显示全部楼层
本帖最后由 dante.bai 于 2011-9-23 17:42 编辑

不感兴趣  有那个本事从第一代就应该牛逼了   天赋问题  看看现代战争12就知道  学别人的永远不行  

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发表于 2011-9-23 18:08  ·  河南 | 显示全部楼层
***的网战比cod好玩太多了。

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发表于 2011-9-23 19:11  ·  辽宁 | 显示全部楼层
wqhpirlo 发表于 2011-9-23 01:13
那又有问题了,你是不是觉得为了追求更好的游戏体验而投入大量的金钱和时间是很不值得的??

让空虚暂时走开  对大多数光棍来说  还是值得的

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发表于 2011-9-23 19:21  ·  湖南 | 显示全部楼层
交易游戏again 发表于 2011-9-23 09:03
360是。。。。。。。。。。。4个光源

40:4????????????
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