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岩田聪:Wii不是休闲机!

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发表于 2011-8-31 18:30  ·  瑞典 | 显示全部楼层
PSZ 发表于 2011-8-31 18:23
艹啊 宫本和葱哥互抽了
宫本:Wii不是核心机
葱哥:Wii不是休闲机

“Shortly after the Wii console was released, people in the gaming media and game enthusiasts started recognising the Wii console as a casual machine aimed toward families, and placed game consoles by Microsoft and Sony in a very similar light with each other, saying these are machines aimed towards those who passionately play games,”

“It was a categorization between games that were aimed towards core, and casual. I’ve been having a sense of disagreement as I personally think the definition of a core gamer is much wider, namely, someone who has a much wider range of interests, someone who enthusiastically plays many types of games that challenge different creative directions.”

“On the other hand, I certainly do not think that Wii was able to cater to every gamer’s needs, so that’s also something I wanted to resolve. The keyword for our presentation at this year’s E3 is “Deeper and Wider”. With Wii U, I would like to offer this proposal with that concept.

“Of course, with the Wii console I’m sure everyone would agree that we tried really hard to go wider, but even though we worked aggressively to go deeper in certain areas, the general public’s impression that Nintendo was casual grew as time went by. ”

楼主发的帖子里面聪哥原文,你指出来聪哥哪句话说“Wii不是休闲机”?
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"One of the key reasons that such things as the core and the casual exist today is that we decided not to adopt HD on the Wii console," Miyamoto explained. "Of course, besides that there are things like issues with the controller and the challenges that it brings, network functionalities and many other things, but I think HD was the biggest factor that everyone was able to clearly understand the difference."

这是之前那贴宫本茂原话,你指出来宫本哪句话说“Wii不是核心机”?

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发表于 2011-8-31 18:33  ·  广东 | 显示全部楼层
       目前的定义,一般是指玩车枪球的玩家才是核心玩家, 我觉得这是对于欧美玩家来说的, 要知道PS以前的游戏, 车枪球的游戏是非常少的。

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发表于 2011-8-31 22:21  ·  北京 | 显示全部楼层
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