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楼主 |
发表于 2010-6-20 22:32 · 香港
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下面是引用fatyme于2010-06-20 22:13发表的:
看来计算量还是很大的啊
KINECT 内置的处理芯片是啥
等待拆解 下面是引用g27于2010-06-20 22:23发表的:
都说了是计算量的问题了,现在的体感游戏本身就没有多大的计算量,在加上kinect本身就有处理芯片,4人没有问题。。。。。
獨立處理晶片早因成本問題刪除了
改成由360本體承擔,佔用咚阗Y源約10-15%
Alex Kipman, Microsoft Project Natal Chief Developer, has been providing more information around Project Natal, some of which centres around the amount of power the device will require from the Xbox 360.
“Natal has to work on the existing hardware without taking too much hardware processing away from the games developers,” he states in a report from New Scientist. Kipman adds that Natal consumes between 10 to 15 percent of the Xbox’s computing power.
http://gaming.do.co.za/articles/ ... e_minimal_power.htm |
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