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楼主 |
发表于 2009-12-22 02:54 · 法国
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下面是引用gxb于2009-12-21 22:56发表的:
楼主的文章错误比较多,或者说和我知道的出入比较大
DMC的起因是因为鬼武者调试时出现的人物飞天BUG,并非由于BIO
其他也发现了几处,但是懒得翻到第一页去逐条找了
这个你就肯定搞错了,DMC的产生的原因就是因为当年PS2版BIO3.25的开发误入歧途
证据在此:
Devil May Cry began its development life as Resident Evil 4 for PS2, after the completion of Resident Evil 3, under the direction of Hideki Kamiya and "Team Little Devil".Early research and development work included a trip to Spain, to examine various castles as a basis for the game's environments. However, in prototype status, the game proved to be a radical departure from the established Resident Evil formula and the survival horror genre in general. Rather than abandon the project entirely, the premise was changed and the game eventually became Devil May Cry.Some of the major gameplay elements were partially inspired by a bug found in Onimusha: Warlords. During a test-play, Kamiya discovered that enemies could be kept in the air by slashing them repeatedly, which lead to the inclusion of juggles by gunfire and sword strikes in Devil May Cry
有其他错误欢迎指正。。别懒得找 |
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