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发表于 2022-10-7 10:27 · 北京
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本帖最后由 BYPASS 于 2022-10-7 10:28 编辑
Steam OS 3.2.2 更新:
Hello! We have just shipped SteamOS 3.3.2 and an updated Steam Client to the Stable channel. This update includes all the changes and improvements that have been undergoing testing in the Beta and Preview channels.
SteamOS 3.3.2
Docked Mode
Added external display output resolution and refresh rate selection UI in Display Settings
Automatically avoid problematic resolutions like 4096x2160 or 30Hz modes on external displays
Improved external display hot-plug detection
Fixed in-game camera control issues when using a physical mouse
Fixed aspect ratio and resolution not properly switching in the Steam UI after reconnecting an external monitor
Fixed an issue where frames could drop on external displays at lower refresh rates
General
Fixed a crash in Red Dead Redemption 2
Improved frame pacing when compositing (such as when FSR is enabled)
Improved joystick touch / de-touch detection speed
Modified USB descriptors to support controller navigation in EFI menu at boot
Fixed controller firmware update applying on every boot
Fixed a scenario where an SD Card format operation could fail
Fixed an issue where small touches would be ignored on edges of some trackpads
Fixed unsolicited random haptic events
Fixed boot tone volume to be equalized across models
Steam Client
General
Performance improvements when rendering the homescreen
Chat textboxes are now auto-focused when opening the chat tab
Fixed some cases where cloud sync would be attempted while offline
Fixed issue with startup haptics
Docked Mode
Added a toggle allowing Steam Deck to automatically control the display resolution for external displays. When toggled on, Steam Deck will automatically adjust the resolution for best performance on higher resolution displays.
Steam Deck now keeps track of refresh rate and FPS limit settings independently for internal and external displays
Disabled refresh rate switching via the quick access menu for external displays by default. Alternative refresh rates are still accessible via the resolution dropdown in Settings->Display.
Added a toggle to developer settings to re-enable refresh rate switching in the quick access menu for external displays. (Please note that the Steam Deck’s built-in display was validated to support the full range of refresh rates available in the slider, but for arbitrary external displays we can't provide a guarantee that the resolution + refresh rate combination will be functional. This can lead to a scenario where the external display doesn’t display an image, so there isn’t an easy way to undo the change. Here be dragons, we don't recommend turning this setting on.)
Steam Input
Controller configurations now automatically switch to be per-device when multiple of the same controller are connected at once
Virtual menu previews in the Configurator now highlight the appropriate button when navigating to its associated command in the command list
Reduced occurrence of double-activations on Soft Press on Touch Pads and Sticks.
Fixed scaling of the virtual hotbar menu preview in the Configurator
Fixed an issue where "Disabled" would be listed multiple times the dropdown options for modes
Fix an issue where booting into offline mode in desktop would result in unresponsive controller inputs until the "stay offline" dialog was clicked.
Fix an issue with setting command settings inside a modeshift
Fixed a bug where switching the active controller in the configurator could lose unsaved changes
Fixed a crash with editing the mode settings for an input (e.g. joystick)
Fixed a crash when setting a trigger input to "Disabled" in an action set layer
Fixed a crash when loading some Steam Input configs.
Steam Input: FlickStick
Reduced update rate from 240hz to 120hz to reduce instances of maxed out mouse movement between game frames
Added a "Slap Back" check so that the stick does not accidentally invoke an opposite-side turn when snapping home aggressively
Any remaining Snap Angle is doled as the stick returns to zero. This further reduces "mouse movement spikes"
Tweaked Inner Radius Default to be lower
Fixed Dampening Value not being used with the correct ranges
Custom boot videos
Steam Deck will now look for a custom boot video and/or a suspend animation in ~/.steam/root/config/uioverrides/movies/
Please note that you'll need to create this folder first
You’ll need webm file format, no need to truncate the video, no need to mess with css
Play custom boot animations in full screen
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