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本帖最后由 Harrylaw 于 2020-11-20 06:55 编辑
原视频:https://www.**.com/watch?v=NCKHS1pVWww
I had read quite a few disparate conclusions about this game, so I have been a lot more thorough than usual when it comes to making sure of the data. After several hours, I can conclude that both versions run at a dynamic resolution between 1440p and 2160p. The accused tearing and fps problems of Xbox Series X becomes non-existent by setting the video output to 60hz. The problem seems to come if it is set to 120hz (although the game only supports 60hz). As for framerate, both consoles quite solid with some very specific drop on Xbox, invaluable. Loading times are better on PS5 (by tenths of a second). I have detected that in some areas, the drawing distance in modeling is slightly higher on PS5 and, on the other hand, there are some more shadows in the distance on Xbox. This comparison is possibly one of the most tied that I have made, so do not have any fear in choosing one or the other. Both are good work!
油 土 博的著名数毛主播ElAnalistaDeBits表示,将主机输出从120hz调整为60hz后,XSX版本的刺客瓦哈剌不再存在撕裂问题。他认为问题可能是出在设置为120hz后游戏却仅支持60hz。 |
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