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released with OpenGL cores for XBOX ONE and more cores for PSP & NooDS gets a mo

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 楼主| 发表于 2020-2-23 16:46  ·  湖北 | 只看该作者 回帖奖励 |倒序浏览 |阅读模式
Support for ANGLE, a piece of middleware by Google which is an OpenGL ES compatibility layer that translates OpenGL calls to Direct3D 9/11 ones

This is useful for graphics cards that don’t have an adequate OpenGL driver on certain operating systems (like Intel HD 2000/3000 on Windows 10) and the XBOX One as the latter only supports the Direct3D 11/12 APIs when it comes to graphics

ANGLE can only be used on the x64 Windows version and the UWP port. Obviously, cores need to be accelerated with a renderer making use of OpenGL ES 2/3’s feature set in order for ANGLE support to be implementable



Right now, the only cores available with ANGLE support are Flycast and Mupen64Plus Nextwith the latter giving pretty good results on the XBOX One S

Instructions on how to use the ANGLE cores are found in the link below

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 楼主| 发表于 2020-2-23 16:48  ·  未知 | 只看该作者
Emulation News: RetroArch 1.8.3 released with OpenGL cores for XBOX ONE and more cores for PSP & NooDS gets a mostly complete 3D renderer
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