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战争机器4 2.8版本更新 约1.5G
更新内容举例:
1 贴墙更快,取消滑步也更快,可以随便滑,出错率低了很多,可以跳舞了
2 散弹枪弹道和威力变化,移动中开枪,子弹不会像以前那样散射减弱,更加集中
3 滑步靠墙取消的时候,枪口会有短暂的回正,有更多可能性
4 掩体后面探头更快
原文:
Competitive 2.8 Changes
Disabled the long/short movement system
Reduced the slide cancel cooldown
Shotgun Bloom was removed for moving, turning and standing states to make it a consistent shot pattern.
Disabled auto-aim for a short time after a slide cancel, requiring players to be more accurate with their aim while wall bouncing. This is due to the other changes that decreased bloom on the shotgun overall, making shots more accurate in general.
Shotgun Center-of-Mass Aim Assist was changed, so that shots will be drawn more to the center of the body than the head, causing more pellets to hit on average resulting in more consistent gibbing.
Adjusted cover aim & blind fire shooting transitions so that they are faster/smoother than before, making it easier to shoot out of cover quickly. However, returning to cover will be slightly slower to counteract this increase.
Added a delay in healing every time you slide cancel or initiate a slide, to offset the improvements to the Gnasher and wall bouncing.
Decreased the health regen delay and increased the rate at which health is recovered per second while in cover
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