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[原创视频] Shinobi忍Super难度秀真无伤全S

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 楼主| 发表于 2018-1-4 07:15  ·  美国 | 显示全部楼层 |阅读模式
本帖最后由 bridget4eva 于 2018-1-4 08:06 编辑


https://www.bilibili.com/video/av8165810/index_106.html?t=4893

I don't really have a whole lot to say about this challenge run aside from a few things.

- I hope you enjoyed this run. I may not be the best Shinobi player out there, but I had a blast doing this run... despite how obnoxious it got at times.

- With that being said this is NOT a 100% kill run. Reason why I didn't bother with that is because you don't have to.  Surprisingly you don't have to kill a lot of the enemies if you are going for the S-Rank. As long as you keep your Tate score high and don't use any Makimono and OHKO the bosses then you will get a pretty high score.

- A lot of my failed attempts came from getting hit offscreen and hobbies not matching up to their animations. My biggest gripe the game's camera. It's too zoomed into Hotsuma's back. It doesn't help that most of the enemies have no audio cues so good luck dodging a lot of projectiles reactively. The dogs on 3A and ogre body slam attacks are the biggest perpetrators.

- Hotsuma can't OHKO the 3B boss,  even with a fully powered critical hit.  Instead he will only do 50% damage.

- Shuriken management was one of my bigger priorities in the run. Yeah say what you want about shuriken burst spam,  but it's far from a infinite source and in the case of some mobs it's the only way to deal with them.  Also being able to freeze a enemy or a group in place to get cleaner back attacks is too good.

- Hiruko is the worst designed boss fight ever and it doesn't matter what diffi***y you played on. He sucks.

Overall I will say that while this wasn't the hardest things ever I will say it was more obnoxious than it deserves to be. More often than not I felt like this was a test of my patience and luck rather than skill. Also if you remove the no damage stipulation then getting a S Rank becomes much easier.

With all that said I hope you enjoyed watching this as much as I did playing it.  If you have questions about why I played a certain way then by all means ask. If you wanna brag about how you can do better then that's cool too.

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发表于 2018-1-4 08:02  ·  美国 | 显示全部楼层
本帖最后由 Mr.Phantom 于 2018-6-4 08:17 编辑

Shinobi忍Super难度秀真无伤全S:

Super难度
角色:秀真
无忍卷
无伤
全S评价

https://www.bilibili.com/video/av8165810

***源视频:https://www.***.com/watch?v= ... S136knWlsEmRNjLjoqr

源视频为分段录制,为了方便观看,我将它们合并了搬运过来

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发表于 2018-1-4 09:56  ·  美国 | 显示全部楼层
本帖最后由 Mr.Phantom 于 2018-1-5 00:07 编辑

楼主原话:

关于这套流程没有太多想说的,就做一个小小的总结吧,希望各位能喜欢。我知道自己算不上多厉害的玩家,但这并不影响我对这个游戏的热爱以及为了这套流程所付出的时间精力,虽然有的时候真的很蛋疼。。。

本次并非是100%的敌全灭,我之所以没有去全灭敌人因为我觉得对于拿评价来说这并不是必须的,要拿S评价你并不需要去杀多少敌人,只要拿到足够的杀阵点数,不使用任何忍卷,以及一刀大部分Boss,那基本上就可以达成条件了。

其实这个游戏最让人诟病的地方是它的视角问题,本次流程中我有过很多次的录制失败都是因为这个坑爹的视角,有些角度非常的蛋疼,太靠近秀真的背面了以至于占了大部分的屏幕,从而造成了非常危险的状况,因为这个时候你根本没法根据任何画面或是声音来判断敌人的攻击和位置(且这游戏大部分的敌人攻击时是没有声音征兆的),所以这时候完全就成了赌运气,我有太多次都是因为在这种情况下损了血而重来。3A的忍犬,以及拿狼牙棒的大块头食人魔的泰山压顶,这两个是最大的威胁。

3B的Boss用秀真是无法一刀的(这个我想只要是稍对游戏了解的都知道)

手里剑是我本次流程中最依赖的战术,当然你可以尽管说八双手里剑有多么的无耻变态,但是对于很多场合的兵种配置来说,八双是唯一的克制手段。手里剑封掉敌人后绕背面干净一刀实在是太实用了。

产土是我迄今为止玩过的所有游戏中最恶心的Boss,没有之一,和难度无关。去TM的产土

基本上这套流程对我而言更多的是考验耐心及人品而非技术,如果去掉无伤的限制,只是追求S评价的话那会简单很多(当然观赏性就打折了)

最后的最后还是希望各位看官能喜欢吧,有任何想说的欢迎来此帖一起交流。

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发表于 2018-1-4 10:34  ·  美国 | 显示全部楼层
楼主之前的K忍速攻暂且搁置了,没啥新突破,所以他最近又重拾了遍S忍顺便录了这套流程,遗憾的是这次的流程最终一刀产土没有录进去,不是因为没有完成,而是录制的时候出问题,直到录完后才发觉画面损坏严重,根本没法看,所以他就把最终战剪掉了,各位可以自行脑补一下楼主当时的脸有多么黑,要一刀产土有多么麻烦相信各位忍友都是深有体会的,所以只能以后有机会的话再补完吧,这次就当作坑了,而且目前他有很多其他的计划,比如最近正在沉迷贝姐2,所以暂时不碰忍系列了,此次流程就当作再回顾一下这款ACT经典之作,也顺便为本版活跃下气氛,我们来日方长。

最后在这里也顺祝本版的各位新年快乐~

求败者

PSN:endless611us

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发表于 2018-1-4 10:40  ·  河南 | 显示全部楼层
当年就是因为查SHINOBI的攻略才来的A9,真是满满的回忆啊,感谢分享视频~

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发表于 2018-1-4 10:52  ·  四川 | 显示全部楼层
本帖最后由 kongkxl 于 2018-1-4 10:59 编辑

超级忍当年第一次接触打到4-A就放弃了。然后在某期杂志的DVD看了视频之后,发现原来在空中砍中敌人一刀后能空中冲刺一次,恶食也是九字真言人数越多伤害越高,侧面2倍伤害,背面3还是4倍伤害来的。 之后又去试了一次,难度直线下降,很顺利的就通关了。

这个游戏的难度主要还是操作引导不够,很多操作新手不知道。然后就是跳跃即死和不能速杀被恶食搞死了

上面说的通关,要BOSS一刀斩和无伤还是很有难度的

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发表于 2018-1-4 11:07  ·  美国 | 显示全部楼层
本帖最后由 Mr.Phantom 于 2018-1-4 11:47 编辑
s***lee7 发表于 2018-1-4 10:40
当年就是因为查SHINOBI的攻略才来的A9,真是满满的回忆啊,感谢分享视频~


Back in old times when I first time came to A9 to looking for the guide of Shinobi, it brings me back a lot of memories, thanks for sharing~

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发表于 2018-1-4 11:27  ·  美国 | 显示全部楼层
kongkxl 发表于 2018-1-4 10:52
超级忍当年第一次接触打到4-A就放弃了。然后在某期杂志的DVD看了视频之后,发现原来在空中砍中敌人一刀后能 ...

When I first time play this game I gave up at stage 4-A, then after I watched somebody else's playing, I noticed that I can actually use dashing to move forward after air slash the enemies, and the damage of Akujiki will getting way more higher after you increase the killing counts, also 2 times damage from aside, 3 or 4 times damage from the back?  After that I've tried one more time and I've easily beat the game.
The game is hard because there are a lot of things you don't know when you first time play it, you will either be killed by jumping out of the platform or be absorbed to death by Akujiki...

But I'm just saying how to normally beat the game, to OHKO all the bosses and getting no damage is pretty hard.

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 楼主| 发表于 2018-1-4 11:46  ·  美国 来自手机 | 显示全部楼层

RE: Shinobi忍Super难度秀真无伤全S

Mr.Phantom 发表于 2018-1-4 11:27
When I first time play this game I gave up at stage 4-A, then after I watched somebody else's play ...

I agree. There isn't a lot of information explaining the mechanics of the game on the net or YouTube .  It wasn't until I started speedrunning the game that I learned some of the tech and even then I feel like I have much to learn to be close to the level of the players of the Shinobi  forum.

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 楼主| 发表于 2018-1-4 11:46  ·  美国 来自手机 | 显示全部楼层

RE: Shinobi忍Super难度秀真无伤全S

Mr.Phantom 发表于 2018-1-4 11:27
When I first time play this game I gave up at stage 4-A, then after I watched somebody else's play ...

I agree. There isn't a lot of information explaining the mechanics of the game on the net or YouTube .  It wasn't until I started speedrunning the game that I learned some of the tech and even then I feel like I have much to learn to be close to the level of the players of the Shinobi  forum.
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