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新闻转自GAMESPOT
以下是GAMESPOT对Hirai的采访中关于PSP的部分内容:
GS: Now, in regards to the PlayStation One games that PSP owners can download, will we see that this year?
KH: The plan is to bring that this year, as close to launch as possible, as we start embarking on our online initiative. Again, the sooner we can bring that, those titles out to the market, the better. Obviously, we certainly are not going to have 1,200 titles come out at once.
GS: Of course.
KH: You also need to realize that some of the games just don't translate well onto a PSP environment, games that require the use of the two analog sticks, for example. That requires some thinking as to how you want to do that in a PSP environment. So there are some limitations from that perspective as well. But the plan is really to have something day one, or as close to day one as we can.
今年推出PS模拟器是计划中的事了。毕竟PSP环境与PS不同,比如手柄方面,PS需要用到两个摇杆的游戏,可能在PSP上会受到限制。
GS: Right. Now you mentioned the PSP hardware. Now obviously there have been rumors about a PSP hardware redesign. Will Sony have any news on that front anytime soon?
KH: No, right now we're comfortable with what we have. I mean, you probably have seen some of the numbers that were included in the Q1 earnings report from Sony Corporation and as far as the platforms go. Between PlayStation, PS2 and PSP, the PSP happens to be the fastest-growing product we've ever launched. I think we cleared 20 million units worldwide within the first what, about 18 months or so. And in the US, we've already cleared 5.2 million. Again, it's only been in the market a year and five months, so we're obviously very happy with the technology we've packed into the current PSP, and we don't have any plans to redesign the PSP at this point in time.
Hirai对目前的设计很满意,没有计划进行重新设计。
还有对降价方面的避谣以及UMD规格的看法自己看吧:
http://www.gamespot.com/news/6156046.html. |
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