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楼主 |
发表于 2017-11-2 15:35 · 广东
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修复好多bug
- Improved various cinematic transitions
- Improved level of detail during several cinematic sequences
- Fixed issue with the interaction with NPC's the Cat and Mouse quest
- Fixed out bound issues in Present Day
Gameplay
- Added parry ability to Aya playable character
- Improved playable character, NPC's, and animal navigation
- Balanced damages when executing an Overpower Chain Throw
- Prevented sandstorm from appearing over water
- Prevented playable character from changing stance during dialogue scenes
- Fixed various issues with the playable character being stick in overheat stance, in haystack, or in the world geometry under certain circumstances
- Fixed issue preventing players from picking up arrows in certain circumstances
- Fixed issue preventing players from interacting with loot bags dropped inside cages
- Fixed issue where screen would briefly turn black when entering plause menu in Stone Circle activity
- Fixed issue where the thrown weapon could sometimes not hit the intended enemy when using the Overpower Chain Throw ability
- Fixed issue with Critical attack ability where playable character could sometimes not reach his target
- Fixed issue with caged lions attacks not dealing any damage
- Fixed issue with Ledge assassination on sleeping enemies
- Fixed issue with Sickle swords, heavy blunt & scepter classes not able transition from Charged heavy attack to Charged light attack
- Fixed visual effect on Sickle sword's charged light attack
- Fixed issue where arrows could sometimes not hit a moving enemy when locked on him
- Fixed some inconsistencies when using the Parry ability with Sickle swords
- Fixed weapon rotation when releasing a Charged heavy attack
- Fixed camera movement when being on a to an enemy
- Fixed issue where the playable character could lost health when parrying
- Fixed issue with Captains throwing knives not dealing damage
User interface
- Added back button icon to locked menu pages
- Added category filters in the gear page of the store
- Added a completed activity panel to some activity location
- Added indication of the currently equipped gear in the shop upgrade menu
- Added a hold gauge to Follow Road input representation
- Improved Photo mode grid to follow Rule of Thirds principle
- Improved the loot icon when purchasing a Heka Chest
- Reduced text size in Arena wave display to prevent display issues in some languages
- Disabled photo mode when in Stone Circles
- Disabled critical messages when in Photo mode
- Fixed some critical messages from appearing even if HUD is set to minimal
- Fixed health bar display when aiming at Ptolemaic Champions
- Fixed mission Quest icon in Daily Quest
- Fixed issue preventing research folders from opening in Present Day menu
- Fixed material icons display when deploying Senu
- Fixed ellipsis glyph in Japanese, Korean, and Traditional Chinese fonts
- Fixed various visual and functionality, menu issues
Graphics & Audio
- Added HDR TV Support
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