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[XB1] 30帧的《战争机器4》战役模式想用X1X升级到4K 60帧?你想多了

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 楼主| 发表于 2017-6-12 22:27  ·  上海 | 显示全部楼层 |阅读模式
本帖最后由 abracadabra 于 2017-6-13 08:06 编辑

战争机器4制作人访谈。。。。。

稍微翻译一点

X1X版战役模式/持久战模式原生4K 30帧,对战模式60帧4K自适应缩放adaptive scaling(是不是动态分辨率的意思?)

个人补充一句: 去年制作组对单人不做60帧是这样解释的:“同时,为了加强单人战役中的AI,需要消耗更多的CPU资源来进行计算,限于目前Xbox One的机能,只能将画面平衡到30帧。而多人模式中,不需要分配CPU资源去计算AI,所以画面可以稳定在60帧。”,所以,看来,美洲豹CPU的确已经在X1X上造成了瓶颈,无论简化多少千条指令集还是绕不过去的。


其他增强
-高解析材质
-高多边形数渲染
-更远绘制距离
-全动态环境阴影
-增强阴影细节
-提升反射効果



Aricle
https://gearsofwar.com/en-us/communi...s-4-xbox-one-x

Video
https://www.***.com/watch?v=-AqRSKHpjQ4



-4K Native at all times
-High Res Textures
-Higher Polygon count rendering
-Longer Draw Distance
-Fully Dynamic Shadows in entire environment
-Enhanced Shadow Detail
-Improved Reflections

So good seeing Xbox One X has not only the power to run games in 4k but to also bring mass amounts of graphics upgrades with it as well :)


Octus: I’ll join you on the excitement! What can we expect from Gears of War 4 running on Xbox One X?

Mike Rayner: The first and probably most noticeable improvement is, of course, that we render the game at native 4K resolution. Not only does that mean a 4x increase in our native rendering resolution compared to 1080p on Xbox One, but it also means much higher resolution textures across the board – from characters to environments, visual effects, everything! Bringing that incredible level fidelity to the console for the first time, which so far has really been limited to top-spec PC rigs, has been incredibly exciting for us.

One of the exclusive features for Gears of War 4 on Xbox One X is the ability to run 4K HDR with Wide Color Gamut Support. We supported HDR on the Xbox One S, and 4K on PC, but this is the first time you can play Gears of War 4 with a combination of that incredible 4K fidelity and the vibrant contrast of HDR. It’s really something else.

Octus: Honestly, I may have died a few times defending the Outsider Village because I was too busy gawping at the visuals! What else is going on from a technical perspective that makes it look so good?

Mike Rayner: I guess that means we’re doing our job well!

We’ve worked on bringing a number of additional technical improvements that really bring our world to life more than ever before that are exclusive to Xbox One X. We have fully dynamic shadows now – so for example, if a tree is blowing in the wind, on the ground you’ll see that shadow of that tree dynamically move as you’d expect it to. We’ve also enhanced the detail in these shadows so they’ll look crisper and more detailed. The new Shadow improvements really add a lot to the feel of our environments.

One of the things you were probably gawping at (while you were busy dying, let’s not forget) in the Outsider Village are our real time light shafts – sometimes referred to as ‘God Rays’. You’ll now see shafts of sunlight or moonlight poking through statues, moving helicopter blades, the branches of trees and so on as they would in real life. It’s one of my personal favorite features because it’s just so visually eye catching and atmospheric.

We also have other features like improved reflections, longer draw distances and higher poly counts to further bump up the fidelity of our world.

Octus: Thanks for reminding everyone I died there, Mike. We’ve talked about the visual improvements bringing us into the world more than ever before – how are we doing that with audio?

Mike Rayner: One of the unique features of Xbox One X is full support for Dolby Atmos 7.1.4 audio – for both headphones as well as Atmos Digital Receivers.

Dolby Atmos adds extra channels that are used for ambient audio experiences, adding environmental noises that encapsulate you as if you were right in the midst of the action. On the dramatic side, the sound of Kestrel helicopters right above you and missiles flying overhead really add to the intensity of the firefight. When you go through the darker opening moments of Act 2 with nothing around in the dead of the night, the sounds of the wind and leaves rustling around you reinforce that feeling of being on your own against an unknown emergent enemy. It’s an added layer of, well, atmosphere that elevates the experience whether you are fighting online or journeying through the story of our game.

Octus: What does this update mean if I’m planning to upgrade to Xbox One X, but I don’t own a 4K TV just yet?

Mike Rayner: You’ll still get all the benefits of our Xbox One X update that really elevate the visuals of the game – that means the higher resolution textures, the fully dynamic shadows, improved reflections and so on are all there even if you’re outputting to a 1080p TV.

When it comes to resolution, we always super sample from 4K down to the resolution output of your device. For those of you who don’t know, super sampling is when the native rendering of the game is above the resolution of our TV and the signal is scaled down to the output resolution of your TV. This produces a sharper picture with increased anti-aliasing that, while not as crisp as 4K, looks markedly more detailed than even a native 1080p signal would produce.

Octus: Are there any changes to framerate on Xbox One X?

Mike Rayner: Our team have set out to really push what we can achieve at a native 4K resolution while maintaining a rock solid framerate – and all in time for our Day One Update so fans can experience Gears of War 4 running with the power of Xbox One X on release day.

With that being our focus, we’re running at 4K 30FPS for Campaign/Horde and 4K 60FPS for Versus with adaptive scaling to ensure a rock-solid frame rate that fans expect from our head to head multiplayer. Many of the improvements to Campaign also make it to Versus and Horde, including 4K, HDR, higher resolution textures, improved draw distances, and Dolby Atmos Support.

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发表于 2017-6-12 22:28  ·  河北 | 显示全部楼层
支持楼主。。。。。。。。
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发表于 2017-6-12 22:28  ·  山东 | 显示全部楼层
本帖最后由 不修仙不成佛 于 2017-6-12 22:39 编辑

说得好,我选择真4K天蝎,60帧?PRO是不是可以?

XBOXONE X有9GB利用游戏,比PS4P RRO多了将近一倍,在材质上应该会有大提升,很可能PRO和老主机一样X材质已经接近次世代水准了!

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发表于 2017-6-12 22:30  ·  广东 | 显示全部楼层
不修仙不成佛 发表于 2017-6-12 22:28
说得好,我选择真4K天蝎,60帧?PRO是不是可以?

xuan ni ma ge chou hi

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发表于 2017-6-12 22:30  ·  河北 | 显示全部楼层
微软的发布会上说的那30款游戏确实只是说了4k,没给你打包票是4k 60帧,赛车游戏倒是没什么问题,并没有那么吃机能
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发表于 2017-6-12 22:31  ·  江苏 来自手机 | 显示全部楼层
洋文看不懂。

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发表于 2017-6-12 22:33  ·  广东 | 显示全部楼层
30帧3A老游戏想用pro升级到4K 60帧?你想多了

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发表于 2017-6-12 22:33  ·  上海 | 显示全部楼层
我觉得美洲虎CPU会严重拖后腿

挂版VIP

μ’sic Forever

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发表于 2017-6-12 22:34  ·  广东 | 显示全部楼层
都是被CPU害的。。。。

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发表于 2017-6-12 22:34  ·  湖北 | 显示全部楼层
本世代不会买任何一家 加强型主机
老老实实PC+PS4+XBOX ONE足以
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