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3.24版本1.11更新,准备好进入环城吧

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 楼主| 发表于 2017-3-21 17:43  ·  广西 | 显示全部楼层 |阅读模式
支持pro了哟
Made system updates for The Ringed City.
Increased frame rate for gameplay on PlayStation®4 Pro.
2 New maps added to Undead Match, Dragon Ruins and Grand Roof.
Added function to Undead Match where, if password matching is used, players can split into teams.
Added function to Undead Match that allows one team of players to match with one password, and the other team to match with another password.
Added function where various hosts could be displayed on the bonfire warp menu.
Added warning text that advised player if he/she has dropped too many items in a single location on the field.
Fixed issue where the loading screen was displayed for longer than usual when the guest returned to his/her own world after an online multiplayer session.
Fixed issue in "The Painted World of Ariandel" where the opened/closed status of the door to the Cleansing Chapel did not synched properly during online multiplayer session.
Fixed issue where a guest could enter alone into the boss room for the Dancer of the Boreal Valley during online multiplayer session.
Fixed issue where the level sync feature in Undead Match did not synched consistently during online multiplayer session.
Fixed issue in the loading screen where guests were not alerted to an error that occurred on the host's side during online multiplayer session.
Fixed issue when player using the miracle Tears of Denial doesn’t get attacked during online multiplayer session.
Fixed issue where weapons and items sent to the box get corrupted when inventory is full.
Fixed icons that specify which certain items are for which gender. (ex. Chain Armor).
Improved attack power for Shortsword. In accordance with this fix, critical hit is decreased in order to make critical power the same as present.
Improved motion of normal attack for Ultra Greatswords, Great Hammers and Curved Great Swords.
Decreased stamina depletion when attacking using Ultra Greatswords, Great Hammers, and Greataxes.
Improved attack power for Curved Greatswords.
Decreased motion of normal attack while dashing for Katanas. Improved motion of any other normal attacks.
Improved motion of shield bash skill. In accordance with this fix, stamina consumption has been reduced.
Improved motion of Dagger's Blind Spot skill.
Increased rate at which Frostbite builds up when using Vordt's Great Hammer, Irithyll Straight Sword, and Friede's Great Scythe.
Shortened attack window of Carthus Curved Sword and Dark Sword, Gargoyle Flame Hammer and Follower Sabre.
Improved motion of Crescent Moon Sword's skill, Crescent Blade.
Improved the motion of Moonlight Greatswords’s skill, Moonlight Vortex.
Improved FP recovery effect of Executioner's Greatsword.
Fixed so that Frost Blade appears from the beginning of Pontiff Knight Curved Sword skill.
Improved FP decrease effect of Yorshka’s Spear skill, Pacify.
Improved motion and the frost effect of Pontiff Knight Great Scythe skill.
Improved motion of normal attack for Greatlance.
Fixed so that poise is applied during Greatlance two-handed attack.
Fixed so that poise is applied during Dark Hand skill, Lifedrain.
Disabled parry during Pickaxe's two-handed attack.
Improved duration of the Perseverance effect.
Fixed issue where attack power of some bolts was different from the assumed value when using Avelyn.
Fixed issue where one-handed attack motion of Crow Talons was the incorrectly using the animation for the Fists.
Fixed issue where player can apply enchantment of Bloodlust to other weapons.
Fixed so that poise is applied during Spin Sweep attack.
Fixed issue where Onislayer continued to attack consecutively.
Improved correction value for Sharp or Heavy weapons' upgrade.
Increased rate at which bleeding builds up when using a reduced bleeding build-up.
Decreased rate at which bleeding builds up before using a reduced bleeding build-up.
Increased rate at which poison builds up when using a reduced poison build-up.
Along with improving correction value for Sharp or Heavy weapons' upgrade, adjusted correction value for Refined or Hollowed weapons' upgrade.
Improved defense and also increased weights for heavy armor.
Improved the motion of Lightning Stake, Lightning Storm and Way of White Corona.
Extended ** when using the miracles of Gnaw, Dorhys' Gnawing and Wrath of the Gods.
Fixed issue where bonus value is not affected by Dark Damage when equipping Hornet Ring during critical attack.
Improved attack power and decreased duration of poison and poison effects players use.
Decreased rate at which blood builds up when using Carthus Rouge.

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发表于 2017-3-21 17:52  ·  江苏 | 显示全部楼层
大锤终于要加强了么,锤类除了战镐PVP还能用其他全TM是玩具

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发表于 2017-3-21 19:30  ·  日本 | 显示全部楼层
跑戳终于要走到尽头了

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发表于 2017-3-21 19:46  ·  广东 | 显示全部楼层
強化黑手干嗎

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发表于 2017-3-21 19:47  ·  广东 | 显示全部楼层
強化大鎧………………与仁王看齊?!

挂版VIP

暗黑的救赎与永无止境的消亡~

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发表于 2017-3-21 21:45  ·  上海 来自手机 | 显示全部楼层
就等dlc2出了,最后的魂。

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发表于 2017-3-21 21:49  ·  辽宁 | 显示全部楼层
早该这么改了,重武器和轻武器精力消耗和伤害比就不是一个等级的。
pvp打到后面全是曲刀、晾衣杆互相跑戳,我觉得关键问题是跑步中突然变向跑太bug了,可以无限来回跑骗攻击,精力消耗却极低没有硬直。
重甲还加重?打了500小时pvp,我觉得穿一身重甲已经是珍稀物种了,希望防御效果提升不只是嘴上说说。

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发表于 2017-3-22 09:20  ·  日本 | 显示全部楼层
qqqs3ss2 发表于 2017-3-21 21:49
早该这么改了,重武器和轻武器精力消耗和伤害比就不是一个等级的。
pvp打到后面全是曲刀、晾衣杆互相跑戳, ...

同为500小时PVP的 先握下手
晾衣架倒不担心 但是曲刀跑得好的确实很无解 很偶尔能用果敢心配双枪的组合偷到几个
而重甲 不知道是不是运气的问题 成套重甲的遇见率高得我自己都不相信 然而我还LV85
如果也是PS4的话 有机会找时间交流交流?投机的话以后还可一起开黑

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发表于 2017-3-22 09:39  ·  吉林 | 显示全部楼层
楼上两位能开心的 PVP 500 小时让小弟羡慕
真心求教,不知道网路、路由器配置是如何?有 SS 吗?

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发表于 2017-3-22 10:35  ·  广东 | 显示全部楼层
重甲还加重。。。要pvp根本就没几个能穿重甲的,再加上这削韧系统,难道不是让重甲更难登场?以后要拼刀换血,不如就用大锤算了,大锤加强,忍耐比穿重甲强多了
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