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本帖最后由 freedom-zero 于 2015-9-29 11:55 编辑
没有想到口香糖能力种类几乎超过多人对战的perk数量
(目前没有完全资料,以下为自翻自配对图标版本,日后有资料继续更新补正)
名称(作用时间)
能力效果
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现有资料能力效果,图标
Below is the list of gumball effects:
Aftertaste (Immediate - 3 rounds):
- Don't lose any perks when downed, but still need to be revived.
Alchemical Antithesis (Player-triggered - 30 seconds):
- Every 10 points that would have been earned is instead one ammo in the stock of the current weapon.
Always Done Swiftly (Immediate - 3 rounds):
- Walk faster while in ADS as well as going in and out of ADS faster.
Danger Closest (Immediate - 3 rounds):
- Zero explosive damage.
Dead of Nuclear Winter (Player-triggered x2 - N/A):
- Spawn a nuke powerup.
Ephemeral Enhancement (Player-triggered x2 - 30 seconds each):
- Turns current weapon into the pack-a-punched version of the weapon
Firing on all Cylinders (Immediate - 3 rounds):
- Shoot while sprinting.
Immolation Liquidation (Player-triggered x3 - N/A):
- Spawn a fire sale powerup.
Impatient (Immediate - until bleedout):
- Respawn from a bleedout with the final zombie from the round instead of the start of the next round.
I'm Feelin' Lucky (Player-triggered x1 - N/A):
- Spawn a random powerup.
In Plain Sight (Player-triggered x1 - 10 seconds):
- Completely be ignored by zombies.
Killing Time (Player-triggered x1 - 20 seconds):
- All zombies freeze in place for 20 seconds. If they are shot, they will be marked and will be annihilated when the time is up.
Kill Joy (Player-triggered x2 - N/A):
- Spawn an instakill powerup.
Licensed Contractor (Player-triggered x3 - N/A):
- Spawn a carpenter powerup
Lucky Crit (Immediate - 1 round):
- An addition roll on the percentage chances on the player's AAT. - Not too sure what this means but we will find out sometime.
Now You See Me (Player-triggered x1 - 10 seconds):
- All zombies target the player for 10 seconds.
One for the road (Immediate - 10 minutes):
- Can buy perks past the limit of 4. Grants one additional perk slot.
On the House (Player-triggered x1 - N/A):
- Spawn a free perk powerup.
Perkaholic (Immediate - Lasts until downed):
- Gain all the perks in the map.
Phoenix Up (Player-triggered x1 - N/A):
- Revive everyone on the map and they keep all their perks they were downed with.
Pop Shocks (Immediate - Player-melee after 5 successful attacks):
- Melee attacks do electric arc damage similar to the DG-2.
Private Eyes (Immediate - 2 rounds):
- An icon similar to the grenade incoming icon shows up indicating zombies within 10 feet of the player.
Respin Cycle (Player-triggered x2 - N/A):
- Makes the mystery box respin to a new weapon choice.
Stock Option (Immediate - 5 minutes):
- Do not need to reload weapon; ammo is pulled from the stock before the clip.
Sword Flay (Immediate - 2.5 minutes):
- x5 multiplier on melee damage.
Wall Power (Immediate - Lasts until next primary gun wallbuy purchase):
- Next primary wall buy purchase provides the pack-a-punched version instead of the base.
Who's Keeping Score (Player-triggered x2 - N/A):
- Spawn a double points powerup.
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