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原帖地址:http://www.tgfcer.com/club/NewsD ... lp=1&id=5396273
http://www.computerandvideogames.com/article.php?id=140020
摘要:
1 小岛也是第一次听说Dual Shake的新功能...承诺要做进MGS4里面,比如抬起尸体晃动手柄...
2 因为PS3强劲的机能和高分辨率,开发起来要比以前的平台费力。
3 MGS4里面的武器将基于现实再加入一些关于未来武器的新概念。
4 他在E3以前已经玩过Wii的网球,Zelda和Mario...说如果不是正在开发MGS和Metal Gear Online(!),他就去给Wii做游戏了。问到s***出现在大乱斗上,他说樱井是他的朋友,大乱斗的合作去年就开始了。
5 MGS4里面可玩角色只有s***,计划是把所有MGS系列里出现的角色都在这一集里包圆亮相!
6 关于本届E3,他说没时间逛展览,觉得今年的展览不如去年有精神(Energy)想玩Gears of War,听说有个GTA类游戏可以偷女孩子内裤...觉得很有趣...|||
7 提到killzone可能会在PS3上和MGS形成竞争,他说根本没看过KZ...真正让他感兴趣的是大神这类的游戏(好帅)
Actually, I don't care about it. I don't really look at it - as a games designer, I have interests in games that I personally like and admire such as Okami from Capcom.
8 明年E3会有MGS4会有可玩版,他们每天都在修改玩法,所以现在没法说MGS4最后到底是啥样
9 Metal Gear Online可能会当作MGS4的第二张盘一起发售,也可能单独发售。如果和MGS4一起发售,就出在PS3上;如果单独发售可能考虑其他平台。MGS3的在线内容都会包括到4代里去。
10 MGS不会上Wii,如果给Wii开发,将是和传统FPS截然不同的游戏,可能会利用MGS的世界观,会给Wii玩家全新的感受,但是以上一切都是YY,因为他现在还在忙MGS。
11 虽然S***吞枪,故事不会很灰暗,没有爱情戏,这次人物众多,很多人有光明的前途。
Hideo Kojima has a big challenge ahead of him. Currently working on the most anticipated PlayStation3 game in the world, the design genius is in Los Angeles to tell the world about Metal Gear Solid 4. We caught up with him to chat about his plans for MGS 4, his love of Wii and what he's getting excited about right now.
CVG: So, the big PS3 E3 surprise is the motion sensitive functions of DualShock 3. Do you plan to use this function in MGS 4?
Kojima: It was a big surprise to me when I found out at E3. I'd like to go back and discuss the functions with my team of game designers and see how we can incorporate ideas into the game. As an example, the tilt functions could be used to control the FPS camera and you could shake the pad to get items from dead enemies. I have many ideas to talk to my team about.
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CVG: How do you find PS3 as a development platform?
Kojima: PS3 is a big, powerful machine and it's high definition - it takes much more work than the previous consoles I have worked on.
CVG: Can you tell us about the weapons in MGS 4?
Kojima: I can't really talk about key details but some are based on real weapons and we're taking that a little further with our own ideas and expectations of what real future weapons will appear in the MGS 4 development timeframe. We take military concept ideas too, so they're not really fake.
CVG: What are your impressions of Nintendo Wii and how did S*** appear in Smash Brothers?
Kojima: I've played Tennis, Zelda and Mario on Wii. I find Tennis very interesting. I played the early version but the E3 version is far more advanced. As a game designer, I'm very interested in creating something for the Wii. I'd like to run away from MGS 4 creation and create something for the Wii but unfortunately, I don't have anything that I can announce at the moment. I have lots of ideas for Wii but I have a heavy schedule with MGS 4 and Metal Gear Online. Concerning S***'s appearance on Wii in Smash Brothers, I'm friends with the designer of the game and I thought it would be nice if you could play as S*** - when I heard about the new game last year, I contacted the designer and we started working together.
CVG: In MGS 4 we see the return of Raiden, Liquid S*** and Ocelot. Can you tell us about the plot which combines all these familiar characters?
Kojima: In MGS 4, the only character you will be able to play as will be S***. In the story, I'd like to include all the characters from the whole series if the story allows it. I would like to have a big wrap up in MGS 4 which explains why the characters acted in the way they did in previous games, so everything can be finally revealed in MGS 4.
CVG: How about E3 2006 - Seen anything exciting?
Kojima: I haven't had a lot of time to walk around the convention centre yet. My feelings are that the show has a little less energy than last year, even though I was really looking forward to the show so I could see Wii and PS3 games and Xbox 360 games a year on. I'd like to go and play Gears of War. Also, I hear there's a GTA style game at the show where you try to steal panties (laughs). It's a very interesting idea and I'd like to check it out this afternoon. I understand they're giving away free panties...
CVG: Killzone on PS3 is a competitor to MGS 4 - are you surprised that Sony has chosen not to show a new Killzone trailer or even a playable version at E3 2006?
Kojima: Actually, I don't care about it. I don't really look at it - as a games designer, I have interests in games that I personally like and admire such as Okami from Capcom.
CVG: When will MGS 4 be playable?
Kojima: Well, since MGS 4 is due to be released in 2007, it think will be playable at next E3 at the latest. The current state of play is that we're changing the gameplay every day. We don't want to serve something to people that isn't built or set in stone because my team wouldn't be satisfied.
CVG: Can you tell me a bit more about the online features in MGS 4 and Metal Gear Online?
Kojima: Of course, MGS 3 has online battle functions and downloads and these will feature in MGS 4. Basically the MGO project is moving by itself and it might be packaged with MGS 4 as a second disc or there's still a possibility of selling it as a stand alone game. Therefore, the MGO project will be the centre of online activity - of course, if it comes with MGS 4 it will be for PS3 but if not, it could be for something else but we haven't decided. On the stand alone side, everything you see in the current online version of MGS 3 will be available in MGS 4.
CVG: Can you see people using the Wii controller to play as S*** at some point in the future?
Kojima: I haven't thought about S*** with the Wii controller - I think about completely different things. If I created something for Wii, I would like to create something entirely different to a normal FPS. I don't mind using the MGS world as a theme but currently I'm not thinking about that. I'd like to give Wii users a new experience - I think the Wii controller can be used in more innovative and fun ways.
CVG: The future war setting of MGS 4 is quite bleak, especially as we see S*** with a gun in his mouth in the trailer. Are there any rays of light which could see romance or something similar lift the story?
Kojima: Yes! It won't all be dreadful! There probably won't be any romance in MGS 4, however, as S*** will not fall in love. There are many characters that appear in the game and it's the drama that occurs between the people that leads the story. So, in that sense, it's not just S*** that has a chance of a positive story line.. |
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