A9VG电玩部落论坛

 找回密码
 注册
搜索
查看: 4344|回复: 8

[调查]调查显示英国约有60%的教育工作者支持在教育中引进电视游戏

[复制链接]

终结者

越来越怀旧……

精华
6
帖子
10473
威望
8 点
积分
11959 点
种子
5 点
注册时间
2005-12-6
最后登录
2020-2-20
 楼主| 发表于 2006-1-14 22:30  ·  广西 | 显示全部楼层 |阅读模式
文章来源:http://www.eurogamer.net

EA 和 NESTA 未来实验室最新的一项民意调查显示,英国约有60%的教育工作者支持在教育中引进电视游戏。

此调查是去年9月举行的,有约1000名中小学老师参与了调查,59%的人认为可以考虑在教育中引进电视游戏,53%的人确认他们将会这样做,因为这是一种开发小学生智力的互动形式。

克劳斯 杜尔,EA欧洲市场发展部经理评论道:“调查证明了我们长久以来深信的事实,那就是互动电脑游戏有激发老师和学生灵感的能力。教育中引入游戏强调了工业和教育业合作的重要性,展示了游戏是如何加强学习过程的。”

约1/3的受访者已经在教学中使用游戏,但调查也显示有些老师不原意这样做,尽管他们自己也玩,但认为游戏也许会给他人教条化的感觉,导致对社会的不满行为。

安杰拉 麦克法兰,布里斯托大学的教授和未来集团***评论道:“混合式教育,让年轻人玩游戏确实显示了开发头脑的作用。早期研究已经在课堂显示了有效成果,但我们应该了解,怎样、什么时候该、什么时候不该使用游戏来支持教育。”

Forming part of the ongoing Teaching with Games project, EA and NESTA Futurelabs have announced the results of a recent MORI poll, revealing that almost sixty per cent of UK educators support using videogames in education.

In stark contrast to the perpetual media frenzy over the potential negative effects of videogames on the developing minds of minors, the survey revealed an overwhelmingly positive attitude to mainstream videogames, with 59 per cent of respondents confirming that they would consider using games for educational purposes.

The survey, conducted last November, covered a representative sample of 1,000 primary and secondary school teachers in the UK. Of the 59 per cent who considered using games in education, 53 per cent confirmed they would do so because they are an interactive way of motivating and engaging pupils.

Advertisement
91 per cent of respondents believed that playing games developed children's motor-cognitive skills, while over 60 per cent thought that players would develop their higher order thinking skills and could also acquire topic-specific knowledge.

Claus Due, EA Europe's market development manager commented: "The Poll confirms what we have long believed at EA - that interactive computer games have the capacity to engage both teachers and learners. In a short space of time, Teaching with Games has already highlighted the importance of collaboration between industry and the education sector, to show how learning can be enhanced through gaming."

Almost one third of respondents have already used games in education, though the poll also revealed some reluctance from teachers, as almost two thirds felt, despite playing games themselves, that computer games may present stereotypical views of others and lead to anti-social behaviour.

The lack of concrete evidence regarding the educational benefits of videogames, and an overall lack of appropriate resources were also noted as potential barriers to the widespread use of games in schools.

The Teaching with Games project aims to address these and other issues through a series of research and practical experiments, exploring the benefits of using The Sims 2, Rollercoaster Tycoon 3 and Knights of Honor.

A Futures Group, comprised of leading thinkers and practitioners in education, curriculum and games design has been formed, to build upon findings and present possible future scenarios that push current boundaries.

Angela McFarlane, Professor of Education at the University of Bristol and chair of the Futures Group, commented: "There is a great deal of interest in the levels of engagement, and the complex learning, that take place when many young people play games. Early research has shown some powerful outcomes in the classroom, but we need to understand how, when and when not to use games to support education."

Further information on the work of NESTA Futurelabs, the Teaching with Games project and the results of the MORI poll can be found by visiting the Futurelabs website.

A9VG新闻组:squall8112,转载请注明[/COLOR].

精华
0
帖子
1134
威望
0 点
积分
1391 点
种子
0 点
注册时间
2004-7-3
最后登录
2011-5-25
发表于 2006-1-14 23:02  ·  上海 | 显示全部楼层
那天国内有30%的支持率我就很满足了==||
该用户已被禁言

流放者(禁止发言)

红酒爱好者

精华
0
帖子
5949
威望
0 点
积分
5765 点
种子
0 点
注册时间
2005-4-23
最后登录
2011-2-22
发表于 2006-1-14 23:17  ·  上海 | 显示全部楼层
下面是引用weking于2006-01-14 23:02发表的:
那天国内有30%的支持率我就很满足了==||
等下辈子吧。。。哭。。。。

终结者

Bless you!!pavel!!

精华
0
帖子
10043
威望
0 点
积分
9721 点
种子
0 点
注册时间
2005-12-26
最后登录
2013-12-19
发表于 2006-1-14 23:36  ·  四川 | 显示全部楼层
哎,就像中国这种环境,学习学习再学习,郁闷哦,还好我直接从高中条出来,直接学MAYA了。

终结者

游戏上的小流氓

精华
0
帖子
8976
威望
0 点
积分
9291 点
种子
30 点
注册时间
2004-1-30
最后登录
2024-6-9
发表于 2006-1-14 23:46  ·  福建 | 显示全部楼层
国外就是开发得早,,,看来中国还要等上50年呢,

骑士

カミーユ~さようなら

精华
0
帖子
2842
威望
0 点
积分
3014 点
种子
96 点
注册时间
2005-5-23
最后登录
2022-12-25
发表于 2006-1-15 00:04  ·  辽宁 | 显示全部楼层
哎~~国情啊~AMEN.[/COLOR]

精华
0
帖子
533
威望
0 点
积分
694 点
种子
5 点
注册时间
2005-3-4
最后登录
2015-1-10
发表于 2006-1-15 01:08  ·  上海 | 显示全部楼层
的确是有道理,我自从玩了游戏之后人比以前更聪明了

圣骑士

为妳而战

精华
0
帖子
3682
威望
0 点
积分
3673 点
种子
0 点
注册时间
2006-1-9
最后登录
2010-9-15
发表于 2006-1-15 01:14  ·  天津 | 显示全部楼层
等中国人民都吃上饭了再说吧......

精华
0
帖子
1134
威望
0 点
积分
1391 点
种子
0 点
注册时间
2004-7-3
最后登录
2011-5-25
发表于 2006-1-15 01:23  ·  上海 | 显示全部楼层
下面是引用luoluoya于2006-01-14 23:36发表的:
哎,就像中国这种环境,学习学习再学习,郁闷哦,还好我直接从高中条出来,直接学MAYA了。
果然是明智之选。。。
您需要登录后才可以回帖 登录 | 注册

本版积分规则

Archiver|手机版|A9VG电玩部落 川公网安备 51019002005286号

GMT+8, 2024-11-15 20:04 , Processed in 0.197148 second(s), 17 queries , Redis On.

Powered by Discuz! X3.4

Copyright © 2001-2020, Tencent Cloud.

返回顶部