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发表于 2013-11-22 01:36 · 江西
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abcd0213 发表于 2013-11-22 01:25
==怎么还有人在黑分辨率。。。。x1机能赶不上ps4不是事实了么。。分辨率差点就差点了。。
游戏性方面媒体都有评测,但画面,用DF的话说,是自从一些游戏制作人和电影制作人在比较电影和游戏的画面表现之后,电影制作人觉得游戏无法达到电影的画面表现,但Ryse是至今最为接近电影画面的:
Ryse looks so very different that it calls to mind a debate on visual presentation we followed with much interest back in January 2012. Tech guru Timothy Lottes - then of Nvidia, now at Epic - presented an interesting theory about the difference in presentation between a Hollywood Blu-ray movie and a typical video game.
can an engine on an ultra high-end PC rendering at 720p look as real as a DVD quality movie?
Well, of all the games we've seen since then, Ryse is arguably the closest we get to a practical example of this theory - and it looks quite spectacular for much of its duration.
至于锯齿,DF:Ryse works at a sub-native resolution where others flounder partly because the anti-aliasing is quite sublime. The usual issues we have - stair-step jaggies, moire patterns on textures - are all extremely diffi*** to pick up on here. Even the anti-aliasing on the hair on Marius's centurion helmet is perfectly executed. It's diffi*** to recommend a game that simply isn't that enjoyable to play, but for Digital Foundry readers at least, the visuals should be experienced.
几乎看不到任何的锯齿,贴图材质也几乎看不到以往游戏的那种波纹状。
所以,机能嘛,给专业人士看,我们只看效果。 |
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