- 精华
- 0
- 帖子
- 167
- 威望
- 0 点
- 积分
- 168 点
- 种子
- 0 点
- 注册时间
- 2011-9-27
- 最后登录
- 2014-2-11
|
发表于 2013-10-29 22:41 · 广东
|
显示全部楼层
720p 会比900p 更清楚 , 一点也不科学
原来是gamma在作怪
Digital Foundry 承认弄糟了这次的GAMMA
http://n4g.com/news/1382809/digi ... capature#selcomment
A Digital Foundry employee went on NeoGAF to explain what went wrong with their PS4/Xbox One *** 4 visuals comparison:
Here's what the persons said:
"The issue here is simple; Tom had a limited amount of time to capture this stuff and was not able to do so in a normal environment. If mistakes were made normally, it would be easy to go back and correct, but with the way this worked, it wasn't really possible.
Why so different? DF uses their own hardware for capturing while DICE were handing out Elgato boxes to everyone else. The DF hardware is actually much more capable but it works differently and, without the experience of working with these new consoles, I can see a situation where settings were dialed in wrong.
JackFrags used what DICE provided and probably didn't even attempt to change any settings which, in this case, turned out to be for the best."
大致上是说因为时间限制且不是在正常的环境下作业
之所为何JackFrags的影片不像Digital Foundry的差异之大
如图
因为JackFrags用的设备是DICE所提供
Digital Foundry是用自己的
由于没有用于和次世代主机的经验
所以才会造成这次的状况
难怪IGN的影片也没有出现那么巨大的GAMMA差异
连锐利度这个优势都没了,单纯的DF弄错参数了 |
|