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360日本首发销量出来了,fami通软硬件销量加入!

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 楼主| 发表于 2005-12-13 14:05  ·  上海 | 显示全部楼层 |阅读模式
Microsoft Sold 28% of Xbox 360s in Japanese Stores (Update1)
Dec. 13 (Bloomberg) -- Microsoft Corp., the second-largest maker of video game systems, sold 28 percent of Xbox 360 consoles on store shelves in Japan, according to preliminary figures from market researcher Media Create Co.

Microsoft sold 41,817 consoles in the first two days since the Xbox 360 was introduced on Dec. 10 in Japan, Tokyo-based Media Create said in an e-mailed statement late yesterday. The researcher will publish revised figures tomorrow.

``It sounds like a pretty weak start,'' said Eiji Maeda, a video game industry analyst at Daiwa Institute of Research in Tokyo. ``It will be important to watch how sales are in the last week before Christmas.''

The consoles sell for 37,900 yen ($316), excluding tax, and come with a 20-gigabyte external hard disk drive. In the U.S. and Europe, Microsoft offered consoles for the equivalent of $299 without the hard-disk drive and $399 with the drive. Microsoft said it expects to ship 3 million units globally within the first 90 days and 5.5 million units by June.

Yoshihiro Maruyama, the head of Japan's Xbox operations, in September said Microsoft ``can't call it a victory unless we win in Japan.'' The company's first Xbox was outsold by Sony Corp.'s PlayStation 2 about 36-to-one in the country.

Microsoft's first Xbox started sales in Japan on Feb. 22, 2002, almost two years behind Sony's PS2 and five months behind Nintendo Co.'s GameCube. The Redmond, Washington-based software maker also failed to develop role-playing games that appealed to Japanese users.

`Behind the Eight Ball'

This time around, the Xbox 360 was introduced as much as six months ahead of Sony's PlayStation 3, which is expected in the second quarter of 2006, and Nintendo's Revolution, which will come out sometime next year.

The company has also worked with some of Japan's top game developers such as Square Enix Co. to bring role-playing games, which allow users to take a character through an elaborate storyline adventure, to attract gamers.

The Xbox 360s sold in Japan came with a trial version of Square Enix's ``Final Fantasy XI.'' Previous versions of the Final Fantasy series were the best-selling games in Japan in 2003 and 2001, and No. 2 in 2000 and 1999, according to Tokyo-based researcher Enterbrain Inc.

For the first Xbox ``we were behind the eight ball as it were from the get-go and we did not want to repeat that,'' said Peter Moore, head of global marketing for Xbox, in an interview Dec. 9. ``It was important to get out in front early.''

In the U.S. the Xbox 360 console sold out at nationwide stores such as Wal-Mart Stores Inc., Best Buy Co., Circuit City Stores Inc. and GameStop Corp. and online retailers including Amazon.com Inc. Globally, the PS2 outsold Xbox about four-to-one.

fami通:
www.famitsu.com/game/news/2005/12/12/103,1134395397,46690,0,0.html
hardware
X360 - 62135

Software
Ridge Racer 6 - 29891
Perfect Dark Zero - 14897
Need for the Speed - 6842

Total soft/hard = 0.91

PS:XB日本首发12W,XB360日本首发只有6W.

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发表于 2005-12-13 14:56  ·  湖南 | 显示全部楼层
错,靠着楼下的YY,XBOX360一定不比XBOX差的,^_^

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发表于 2005-12-13 14:58  ·  天津 | 显示全部楼层
原因只有一个!!首发没有对日本人胃口的游戏!!

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发表于 2005-12-13 15:21  ·  浙江 | 显示全部楼层
都怪em跟d0a4延期..要不肯定比现在好得多.不知道这两公司是不是收索尼钱了.

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发表于 2005-12-13 15:25  ·  日本 | 显示全部楼层
没有DOA的360卖不出去的。

征服者

...........................

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发表于 2005-12-13 16:42  ·  广东 | 显示全部楼层
无所谓,销量怎么样偶也不关心,就只关心游戏.

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发表于 2005-12-13 17:23  ·  北京 | 显示全部楼层
テクモの対戦格闘ゲーム『デッド オア アライブ 4』(以下『DOA4』と略)の延期だ。本タイトルはXbox 360におけるキラータイトル(ハード普及を牽引するタイトル)のひとつで、前作(『デッド オア アライブ 3』)は日本Xbox市場においてもっとも売れたXboxタイトルとなっている(12月4日現在で21万7149本)。ファミ通Xbox 360の読者アンケートにおいても、『DOA4』は61.5%の読者が購入予定となっており、当面はこのゲームのためにXbox 360を買う、というユーザーは非常に多い。
http://www.famitsu.com/game/news/2005/12/12/103,1134395397,46690,0,0.html

「ファミ通Xbox 360」的调查表示61.5%的人都预订购入doa4,可见这回首发只有xb的一半确实原因都在doa4上。不过即便如此,xo在日本的惨败应该也是板上钉钉的事了,总体销量恐怕能有xb的一半就不错。ms想办法在ps3发售前尽量拓展欧美市场才是当务之急。

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发表于 2005-12-13 17:28  ·  上海 | 显示全部楼层
XBOX360目前最火暴讨论群.内容已屏蔽
该用户已被禁言

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发表于 2005-12-13 22:20  ·  澳门 | 显示全部楼层
真係沒有日本人識欣賞

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发表于 2005-12-13 22:44  ·  浙江 | 显示全部楼层
游戏是关键,没好游戏再好的主机也卖不动.
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