USER STEAL ABILITY | 22 |
USER INTERCEPTION ABILITY | 10 |
USER SHOT BLOCK ABILITY | 30 |
USER DUNK/LAY-UP BLOCK ABILITY | 30 |
USER FREESTYLE EFFECTIVENESS | 55 |
USER DUNK VS. LAY-UP FREQUENCY | 22 |
USER SUBSTITUTION FREQUENCY | 零 |
USER ON-BALL DEFENCE ASSIST | 75 |
USER OFFENSIVE REBOUNDING | 30 |
USER DEFENSIVE REBOUNDING | 90 |
USER FAKEOUT DISCIPLINE | 100 |
USER SHORT RANGE SHOOTING | 38 |
USER MEDIUM RANGE SHOOTING | 43 |
USER LONG RANGE SHOOTING | 48 |
USER DUNK PERCENTAGE | 60 |
USER LAY-UP PERCENTAGE | 40 |
USER ADJUSTED SHOT PERCENTAGE | 40 |
USER ON-BALL PHYSICAL DEFENSE | 70 |
USER POOR RELEASE SHOT PERCENT | 30 |
USER DOUBLE-TEAM EFFECTIVENESS | 55 |
USER PRO-HOP EFFECTIVENESS | 33 |
USER DROP STEP EFFECTIVENESS | 33 |
CPU STEAL ABILITY | 12 |
CPU INTERCEPTION ABILITY | 5 |
CPU SHOT BLOCK ABILITY | 20 |
CPU DUNK/LAY-UP BLOCK ABILITY | 20 |
CPU FREESTYLE EFFECTIVENESS | 45 |
CPU DUNK FREQUENCY | 22 |
CPU SUBSTITUTION FREQUENCY | 55 |
CPU OFFENSIVE REBOUNDING | 13 |
CPU DEFENSIVE REBOUNDING | 78 |
CPU FAKEOUT DISCIPLINE | 100 |
CPU SHORT RANGE SHOOTING | 32 |
CPU MEDIUM RANGE SHOOTING | 37 |
CPU LONG RANGE SHOOTING | 42 |
CPU DUNK PERCENTAGE | 55 |
CPU LAY-UP PERCENTAGE | 40 |
CPU ADJUSTED SHOT PERCENTAGE | 40 |
CPU ADJUSTED SHOT FREQUENCY | 40 |
CPU ON-BALL PHYSICAL DEFENSE | 50 |
CPU POOR RELEASE SHOT PERCENT | 35 |
CPU DOUBLE-TEAM EFFECTIVENESS | 55 |
CPU PRO-HOP EFFECTIVENESS | 33 |
CPU DROP STEP EFFECTIVENESS | 33 |