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[共享] 信媒体评分有毛用?《Journey》获4分低评

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 楼主| 发表于 2012-3-21 12:56  ·  吉林 | 显示全部楼层 |阅读模式
本帖最后由 刀刃怒风 于 2012-3-21 13:01 编辑

这个媒体的名字叫Quarter to Three,是我在逛Gamerankings的时候发现的……
满分5分,他们给了2分,折合10分制也就是4分
以下为评论全文,我英语不好,坐等翻译帝
评论原文地址:http://www.quartertothree.com/fp/2012/03/19/the-there-less-journey/
I can groove on a good arthouse game. I don’t mind short, experimental, or inscrutable. I’m the kind of guy who thought Bastion was deep, The Path was meaningful, and Gravity Bone was transcendent. I might even play Dear Esther one day. But Journey, the latest release from the creators of Flower at thatgamecompany? I’d rather stay home.

After the jump, indie cred revoked

Journey is nothing like Flower, which was a unique spry tale of wind, color, and redemption. Journey is yet another game in which you control a little dude who sometimes jumps. Most of the time, you just push your stick up and watch him move languidly and sometimes ponderously past scenery. It’s certainly a pretty game, if somewhat monochromatic. It imagines an exotic (i.e. Middle Eastern) ***ure of sand and cloth, except that these people have sharp points where their feet should be and they’re polytheists who believe in reincarnation.

The eponymous journey takes you over minor puzzles, underneath threats, though a limp-to-the-finish finale, and into a supposedly rapturous conclusion. Along the way, the story is illustrated with line drawings and presided over by a tall luminescent god creature who’s part of a committee of god creatures who show up at the end to, um…well, that’s for you to parse. The point seems to be some sort of circle of life affirmation about how the journey matters more than the destination, so you should probably play a second time.

It’s often picturesque and occasionally rousing. Your pilgrim on this brief hajj wears a burka, with a scarf thrown on for good measure. The scarf is actually Journey’s only claim to an interface for how it measures how much jump juice you have. You also have preternaturally wise alien/cat eyes. Think Jawas, but lithe. It’s great character design in search of a game. A couple of times, Journey made me want to play SSX. But it mostly reminded me of some of the dull and barely interactive bits of Uncharted 3. I think the lesson here is that deserts are often poorly suited to games without dune buggies.

There’s no challenge and no real gameplay, which isn’t necessarily a criticism. It’s sort of like Shadow of the Colossus without any colossi, or Ico without the little girl. It does have multiplayer, though. Other players run around in your game pulling your switches, mashing their circle buttons to activate the “hey, over here!” beacons, and basically going the same place you’re going without any meaningful way to interact with you unless you both know Morse code. How’s that for a metaphor for online gaming?




所以说,这媒体平均分91.95%的神作,尚且有4分的低评,有的人拽着IGN几个低评说事有意思么?媒体平均分和玩家评分才是正经

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发表于 2012-3-21 12:59  ·  河北 | 显示全部楼层
评分低  只是在标榜它和其他媒体的不同  赚些眼球 游戏和其他各类艺术一样 每个玩家和媒体都有不同欣赏眼光和评判标准

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发表于 2012-3-21 13:04  ·  吉林 | 显示全部楼层
LZ还在为IGN给寂静岭暴雨4.5分而耿耿于怀么?

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 楼主| 发表于 2012-3-21 13:06  ·  吉林 | 显示全部楼层
minty24 发表于 2012-3-21 13:04
LZ还在为IGN给寂静岭暴雨4.5分而耿耿于怀么?

LZ看了他们给忍龙3和浣熊市的评分以后彻底认为他们是在哗众取宠了
而且暴雨那事有定论了,IGN的评语里有一条“:游戏中会有一些需要玩家做出选择的剧情来让你创造Murphy的人物性格。………但是这些选择并不会影响剧情的发展。”,而事实证明这些选择正是决定游戏结局的两大决定性要素之一……他们根本没好好玩这个游戏就随便一打分

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发表于 2012-3-21 13:10  ·  江苏 | 显示全部楼层
我还没完呢,真心不知道怎么样,不知道能否到达花的高度。

求败者

天马流氓拳...

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发表于 2012-3-21 13:13  ·  山东 | 显示全部楼层
本帖最后由 menphisto 于 2012-3-21 13:13 编辑

评分只是给你个参考,不是唯一标准,喷忍龙3的,也只能说跟ign意见一致吧。。。。。也没什么不对的

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发表于 2012-3-21 13:13  ·  广东 | 显示全部楼层
早就不信媒体评分了,这几年分数高低总感觉和红包挂钩,尤其是发霉通。

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发表于 2012-3-21 13:19  ·  广东 | 显示全部楼层
信评分不如信春哥~~还是要自己玩了才知道

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发表于 2012-3-21 13:26  ·  广东 | 显示全部楼层
论坛很多人把国外媒体的评分当圣旨的,游戏都没自己玩过,什么神作渣作就已经漫天飞了,真心服了,你们是玩游戏还是玩评分啊
该用户已被禁言

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发表于 2012-3-21 13:31  ·  北京 | 显示全部楼层
楼主看来是项庄舞剑啊
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