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发表于 2012-3-20 21:05 · 广东
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xbox skyer 的新闻
虽然有人说是微软在招聘启事中将业界普遍说的 AAA 打错为 AAAA,但是几个地方都出现,是不是表示这款游戏/系列的级别要比当家的 Halo 还要高级?微软去年成立了『核心游戏部门』Core Games Team。
Executive Producer-IEB-Microsoft Studios-Core
Publishing (787348) Job
Apply now »
Date: Mar 5,
2012
Location: Redmond, WA, US
Job Category: Software Engineering:
Program Management
Location: Redmond, WA, US
Job ID:
787348-75992
Division: Interactive Entertainment Business
Executive
Producer - Core Publishing
Do you have strong business acumen,
creative vision, and game development/production experience to define, build and
lead a world-class production team?
Microsoft Studios (Xbox) is
looking for a dynamic and seasoned Executive Producer to lead and develop a
world-class team who will own the creation and delivery of a AAAA experience
that delivers on 1st party goals and, more importantly, creates a fun gaming
experience for our audience. The EP will be responsible for identifying a great
development partner who shares our passion and goals, mapping the product
roadmap, all aspects of production, from initial concept development through
retaining world-class production capacity to delivering high-quality games that
are on time and on budget, and improving the viral performance of the
games.
Reporting into the Core Publishing team, the Executive
Producer must be a mix of strong business leadership, the ability to influence
and drive new business models forward, a creative thinker, pragmatic producer,
entrepreneur and someone who has a great sense of what makes quality game
experiences that promote our Xbox platform. The successful Executive Producer
must be able to review concepts, manage partners and have a vision for
entertainments future. Additionally, they must have proven experience
interacting with production planning, technical teams, business groups and be
able to sell their ideas to the highest levels of executive
management.
Major Responsibilities:
-The EP will have
P&L responsibility for a major Xbox AAAA console title.
-Deliver the
end-to-end AAAA title experience (Concept, Prototype, Greenlight,
Pre-Production, Production, Release, ongoing revenue streams and a complete
franchise plan).
-Establish 1P goals and metrics exploiting the platform
in innovative and differentiating ways.
-Maintain high-level
relationships with external developers to guarantee a great working relationship
and on time, on budget delivery of titles
-Represent and ensure that
the project is aligned internally with all levels of the Studios
organization
-Provide creative direction, identify properties and
concepts with the greatest potential and drive the team to successful launch and
ongoing development of game experiences
-Ability to travel both
domestically and internationally
Qualifications and
REQUIREMENTS:
- 8+ years of deep shipping experience in games production,
both internal and external (Publishing scenarios a plus)
- Proven ability
to blend business, creative and project management decision making
-
Product portfolio management experience and insight
- High passion for
the game industry (plays games, knows developer brands, etc.)
- A track
record of defining, building and managing a world-class production
group
- Proven track record of hiring and managing multiple production
teams (internal & external) that have successfully delivered your products
to the marketplace
- Excellent communication and presentation
skills
- Ability to manage and work within ambiguity to reach a
successful outcome
- A technical degree (preferably Computer Science or
other Engineering discipline)
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