我這不是一個比喻麼,你覺得DX不合適OpenGL也行。道理一樣的。
另外,你沒看過PowerVR Series 5的技術報告吧?我摘一段給你。http://en.wikipedia.org/wiki/PowerVR
Series 5 (SGX)
PowerVR's Series5 SGX series features pixel, vertex, and geometry shader hardware, supporting OpenGL ES 2.0 and DirectX 10.1 with Shader Model 4.1.