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Gamespot 编辑坚持 7.5分不动摇!

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 楼主| 发表于 2011-11-19 00:54  ·  湖北 | 显示全部楼层 |阅读模式
Gamespot Reviewer Stands By His 7.5 Score

In a recent interview in SW The Magazine, Gamespot reviewer Tom McShea goes over the reasons why he gave Skyward Sword its score. He continues to list a few changes he would like to see in the series. Near the end there is a small sampling of the various reaction comments to the review score.
Check out some of the article just after the jump.

Your opinion of Skyward Sword’s controls were very different than those of other reviewers. Why is that? What is your opinion of motion control in general?

As anyone who has followed me should know, controls are the single most important element of a game to me. If they aren’t responsive all the time, I get frustrated, because it’s a problem that could have been averted had the developers been more conscious of the experience they were creating. In the case of Skyward Sword, the controls function as they should most of the time, but that’s not enough. When I swing and it doesn’t register, or I point toward the screen but Link looks at the ground, I get angry. Nintendo usually sets the standard for controls, so I’m shocked they would release a game in this state.
As for motion controls in general, I like them, but it seems as though many developers struggle with how to implement them. Games like No More Heroes and Super Mario Galaxy are made better, because flicking your wrist complements a more traditional scheme. By letting some actions be controlled with motion while others use the stick or buttons, it makes things feel more natural than when motion controls are forced into places they don’t belong. I think the future for motion controls looks good and developers will understand this balance better the more time they spend with the technology.

You made an error in your review regarding the game’s controls (which has since been amended by the time of this writing). Do you think that an error like that might unintentionally affect your opinion (and therefore the review) of the game?

Not at all. In my original text, I said that aiming was handled by the infared sensor, when it’s actually controlled by the gyroscopes. Ultimately, you point at the screen no matter which method the controller is using, so, for the player, the result is the same. My problem with the aiming is that you have to recenter your view often, and that’s true no matter what the underlying technology is.

Is there something you would like to say to those users who would have your head on a pike over your review scores?

Play the game before you claim I was somehow unfair. And also understand that people have different opinions from your own. My job is not tell you what you want to hear or make sure my score is the same as the Metacritic average. Also, remember that we do have a 1-10 scale. I consider an 8 to be an excellent score (I gave my last three Game of the Years 8.5), so realize that amazing games can get a sub-9 score.

Also, 7.5 means Very Good. It means that I liked the game and you most likely will, too.

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发表于 2011-11-19 01:33  ·  浙江 | 显示全部楼层
分是肯定不会改了,不然这笑话可就大了

终结者

未來福音

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发表于 2011-11-19 07:36  ·  马来西亚 | 显示全部楼层
都已经干了愚蠢的事,若更改的话就显得愚蠢+***了。。。
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发表于 2011-11-19 09:13  ·  马来西亚 | 显示全部楼层
哪里可能会改? 这个时候就是要硬气给别人看才显得有底气, 如果放软岂不是把GS的面子给丢光了? 虽然经过这次也算丢了不少脸了

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发表于 2011-11-19 10:00  ·  江苏 | 显示全部楼层
“When I swing and it doesn’t register, or I point toward the screen but Link looks at the ground, I get angry.”,这货明显到现在还不知道应该怎么操作。。
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流放者(禁止发言)

新头像,新感觉!

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发表于 2011-11-19 10:12  ·  江苏 | 显示全部楼层
猫猫要来了,LZ快闪人吧

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发表于 2011-11-19 10:15  ·  台湾 | 显示全部楼层
這分數有很重要嗎?
自己玩的開心才是最要緊的

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发表于 2011-11-19 10:19  ·  上海 | 显示全部楼层
其实7.5不算低分啊,他不是说了好游戏才能得7.5分 垃圾游戏可能只有4分
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发表于 2011-11-19 10:30  ·  马来西亚 | 显示全部楼层
不是分数的原因, 而是内容

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发表于 2011-11-19 10:37  ·  北京 | 显示全部楼层
trumanz 发表于 2011-11-19 10:19
其实7.5不算低分啊,他不是说了好游戏才能得7.5分 垃圾游戏可能只有4分

纵观gamespot,你能找出多少心目中的大作在7.5分的。明显是写作good,读作渣作。
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