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[分享] [分享]Hermes 回来了

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发表于 2010-10-26 11:39  ·  上海 | 显示全部楼层
顶Hermes。。。。。。。。。。

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发表于 2010-10-26 11:56  ·  四川 | 显示全部楼层
欢迎大神归来,破解深入

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发表于 2010-10-26 12:06  ·  广东 | 显示全部楼层
HomeBrew 类似与wii的
这可是突破性的

一个linux内核loader
1 把内核放到U盘根目录,dtbImage-20101020.bin
2 创建一个HOMEBREW目录,里面创建一个ASBESTOS目录,把EBOOT.BIN和ICON0.PNG放进去,
用Hermesv4b+Open Manager,在OM理选homebrew(START),就能启动了

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发表于 2010-10-26 12:10  ·  辽宁 | 显示全部楼层
关注!欢迎大神归来

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发表于 2010-10-26 16:08  ·  北京 | 显示全部楼层
Here I let the AsbestOS loader:

Version homebrew worked under psl1ght already compiled:

http://mods.elotrolado.net/~hermes/p...ad_v4_apps.rar

version not psl1ght:

http://mods.elotrolado.net/~hermes/p...oad_hermes.rar

In order to compile asbestos.bin (that is included) it is needed compilers PS3, such as those that or ifcaro has precompiled (that is what I have used I) or those that generates ps3toolchain.

to asbestos_loader, is an application prototype that must be compiled and so you already know: you can use basic the sources of open to manager, you clear all the PPU_SRCS less main.cpp and you add syscall8.c, you put of TARGET asbestOS.elf, you clear all the PPU_LDLIBS and you leave emptinesses VPSHADER_SRCS and FPSHADER_SRCS.

The EBOOT.BIN that is generated next to the sources, can be sent from app_home when igniting the console, if in pendrive you add a folder in root “PS3_GAME”, inside you put the ICON0.PNG and valid PARAM.SFO (that you can adapt so that puts asbestOS and those things), you create a folder “USRDIR” and inside you put the EBOOT.BIN.

Also it can become of the following way: you create the folder inside “homebrew” in root of pendrive and another one of name “AsbestOS”, where you copy the EBOOT.BIN and the ICON0.PNG

In root of pendrive it is needed asbestos.bin (that are in the folder “asbestos_bin” of rar) and dtbImage-20101020.bin, kernel of Linux that you can unload here of http://marcansoft.com/transf/dtbImage-20101020.bin

With that you would have to see the pinguinos and all that: it is not possible to be gone beyond unless you can form servant TFTP, etc, but as concept sample, is worth.

The shipper uses the generic route “/dev_usb” reason why he does not agree that there are other devices FAT connected to the console.

PS: Please, that the people who do not know of these things, abstain to take part: Linux in PS3 at the moment, is but a curiosity that another thing, because it is in diapers. This that I put here is not but that a curiosity for some and others, perhaps it is a route easy of work to develop kernel in a device that in principle, is not preparation for it.

Greetings  

News Source: PSGROOVE Payload Custom (V4B) (102 de 119) @ ElOtroLado.net

I'll have a TI-84+ port here in a few!

EDIT: (Quick and Dirty Tutorial)
To make this work, you need these 2 files:
Payload_4_apps- http://mods.elotrolado.net/~hermes/p...ad_v4_apps.rar
DTB Image- http://marcansoft.com/transf/dtbImage-20101020.bin

After you have extracted DTB Image, copy the kernel (dtbImage-20101020.bin) to the root of your flash drive.

Then extract Payload_4_Apps. Create a folder called "HOMEBREW" on the root of the flash drive, and a folder called "ASBESTOS" inside of it. Then copy "EBOOT.bin" and "ICON0.PNG" from "payload_4_apps > homebrew > AsbestOS" to the "HOMEBREW > ASBESTOS " folder on your flash drive.

Load up Hermes' payload and run Open Manager. Go to the Homebrew launcher (Press START) and launch AsbestOS.

There you go. It's not much right now, but if you set up a TFTP server you can run a lot of Terminal commands.

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发表于 2010-10-26 16:28  ·  江西 | 显示全部楼层
大神回来了就好啊

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发表于 2010-10-26 17:01  ·  广东 | 显示全部楼层
出自制系统吧,等旧了
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发表于 2010-10-26 17:57  ·  广东 | 显示全部楼层
实在看不懂怎么回事,但回来就是好
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发表于 2010-10-26 20:08  ·  山东 | 显示全部楼层
哈哈,这个翻译美

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发表于 2010-10-26 21:34  ·  上海 | 显示全部楼层
哈哈~这翻译忒搞笑了哈~~
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