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发表于 2010-6-5 11:46 · 北京
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http://www.capcom-unity.com/lost ... Patch_Incoming?pg=1
You fans have been playing the crap out of Lost Planet 2, and we've been listening to all of your feedback. We're releasing a patch that incorporates a lot of ideas you have been asking for. Here's the details on what to expect:
- Respawning points are changed - e.g. the player can start from the beginning of the boss fight, rather than start the level from the beginning and so on.
Applies to the whole game.
- The player's attacking power has been strengthened.
This applies when the diffi***y level is set at either Easy or Normal and when only one player starts the game.
- The level of animations for the player being affected near by attack/explosion is lowered.
This applies when the diffi***y level is set at either Easy or Normal and when only one player starts the game.
- The level of damage to the player is lowered.
This applies when the diffi***y level is set at either Easy or Normal and when only one player starts the game.
- Harmonizer is adjusted to be more powerful.
This applies when the diffi***y level is set at either Easy or Normal and when only one player starts the game.
- The level of animations for the enemies being affected near by attack/explosion is increased.
This applies when the diffi***y level is set at either Easy or Normal and when only one player starts the game.
- Tip texts are added to the objects that require the B button action such as Data Posts.
Applies to the whole game.
- Weapons' parameters are adjusted - i.e. they became quite evenly balanced (not too strong, not too weak).
Applies to the whole game.
- The speed of the player's dash is increased.
Applies to the whole game.
改变重生点,增加攻击力,减少硬直,减少伤害,增加***,增加敌人硬直,增加游戏提示,平衡武器,增加跑步速度。。。。。
Capcom还真听那些西方评论员的话啊。。。。。。
可惜是不是晚了点。。。。。。。。。。。。。。 |
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