A9VG电玩部落论坛

 找回密码
 注册
搜索
查看: 6326|回复: 5

[讨论] [讨论]XBMC的360版有消息了吗?

[复制链接]

精华
0
帖子
868
威望
0 点
积分
1275 点
种子
340 点
注册时间
2005-7-7
最后登录
2025-6-13
 楼主| 发表于 2010-4-18 17:10  ·  江苏 | 显示全部楼层 |阅读模式
话说XBMC发迹于XBOX上,后来又在Windows和Linux平台上如火如荼,怎么到现在XBR系统都出来这么久了,很多以前XB上的模拟器也都移植过去了,作为XB上最好的软件怎么还没有动静呢?难道忘了让自己起家的XBOX家族了吗.

精华
0
帖子
97
威望
0 点
积分
125 点
种子
6 点
注册时间
2006-6-11
最后登录
2024-3-30
发表于 2010-4-18 18:25  ·  湖南 | 显示全部楼层
我们都在等待
我们都在等待
该用户已被禁言

精华
0
帖子
713
威望
0 点
积分
724 点
种子
0 点
注册时间
2008-5-5
最后登录
2020-3-7
发表于 2010-4-18 18:26  ·  江苏 | 显示全部楼层
开发XBMC的工程师说:不能。。。。。。。。。
该用户已被禁言

精华
0
帖子
713
威望
0 点
积分
724 点
种子
0 点
注册时间
2008-5-5
最后登录
2020-3-7
发表于 2010-4-18 18:31  ·  江苏 | 显示全部楼层
Why XBMC for PS3, Wii, Xbox360, or any Sigma box like PCH will probably never happen!



Question: Can I run XBMC on PS3, Wii, Xbox360, or a set-top-box based on Sigma Design chip today?
Answer: No, you can't!

Example; just because XBMC runs on Linux and Linux runs on the PS3, by no means implies that XBMC for Linux works on the PS3. It doesn't, deal with it!

Today XBMC for Linux only support x86 CPUs (which the PS3/Wii/Xbox360 doesn't have), and more importantly XBMC Media Center GUI engine REQUIRES real hardware 3D acceleration (which is something that is not available under Linux on the PS3/Wii/Xbox360). These are just the most blaring problems, and there are many other hindering things as well, PLEASE JUST SEARCH THESE FORUMS!

If you think we're wrong and believe that XBMC can in fact run on the PS3/Wii/Xbox360 , then you are more than welcome to prove us wrong. XBMC is open source software after all and we would love to see your source code patches for this. However, we don't need updates on library 'X' that supplies 'Y' feature on the PS3/Wii/Xbox360. We don't want to hear your speculation and theories, (that is, unless you are an experienced C/C++ programmer and submit them with source code patches of course ).

All and any posts about XBMC on PS3/Wii/Xbox360 from this point forward can and most likely will be deleted or locked unless they're accompanied by source code patches.

All of the above goes ten fold for the Xbox 360 game console. If you want to try to port XBMC to XNA, then please just go ahead and fork the XBMC source code, as there wouldn't likely be much interchangeable code.


UPDATE: Yes we know that XBMC for Linux now compiles and runs on PowerPC and ARM processor-architecture, but again no, that still does not mean that XBMC for Linux will work on PS3, Wii, Xbox360, or a set-top-box based on Sigma Design chip today! It only means the XBMC source code is endian neutral now.




开发XBMC的工程师是这么说的,有兴趣的朋友可去XBMC论坛看看

精华
0
帖子
615
威望
0 点
积分
620 点
种子
0 点
注册时间
2008-8-13
最后登录
2015-10-16
发表于 2010-4-18 19:35  ·  重庆 | 显示全部楼层
其实只要个Mplayer就行了。
nds

轮回者

水至清无鱼~人至贱无敌

精华
11
帖子
571459
威望
16 点
积分
587378 点
种子
115 点
注册时间
2004-2-26
最后登录
2025-9-12
发表于 2010-4-19 15:05  ·  浙江 | 显示全部楼层
==自己开发小游戏?......
您需要登录后才可以回帖 登录 | 注册

本版积分规则

Archiver|手机版|A9VG电玩部落 川公网安备 51019002005286号

GMT+8, 2025-9-12 22:00 , Processed in 0.180718 second(s), 16 queries , Redis On.

Powered by Discuz! X3.4

Copyright © 2001-2020, Tencent Cloud.

返回顶部