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[其他] [Wii]塞尔达传说新细节公布~~~

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 楼主| 发表于 2009-11-19 22:00  ·  广西 | 显示全部楼层 |阅读模式
新闻来源:http://wii.ign.com/articles/104/1047583p1.html

青沼最近透露,新的zelda for Wii讲在传统的游戏流程上作出改变。

以前的流程基本上都是进入地图,然后打迷宫,然后再大地图这样往复发展,而这次将对这样的传统流程作出修改。

并且,该游戏将在明年的E3正式全面公布~~~

详细原文如下:

New Details on Next Zelda
Aonuma says traditional flow will change.
by Martin Robinson, IGN UK
UK, November 19, 2009 - Nintendo's next The Legend of Zelda game will provide a fundamental departure for the series, with the traditional structure of the adventure game being altered according to comments made by series producer Eiji Aonuma in a recent IGN interview.

Briefly alluded to at this year's E3, the new Zelda game is already known to be centred round the Wii's MotionPlus add-on, with the swordplay and archery that are mainstays in the series benefitting from the technology.

Confirming 1:1 swordplay, Aonuma said, "We're taking advantage of MotionPlus. It's become very natural – the movement of your arms is precisely reflected in the gameplay. Thanks to the technological advancements, we hope the gameplay can be more accessible to people."

In the run-up to the release of The Legend of Zelda: Spirit Tracks, the all-new DS instalment for Link and company, Aonuma also revealed new details on the Wii game, which is to be fully unveiled at next year's E3.

"We're making efforts regarding the total flow of the Zelda game," said Aonuma, "So far, the basic flow of the Zelda games is you're exploring a field, you go to a dungeon, you conquer it and return to the field. We're looking at altering that traditional flow. That's all I can share, and I can't say more until E3 next year."

A teaser image released at last year's E3 suggests that Link could be without his iconic Master Sword, and with changes being made to the game's structure it seems that the next Zelda game could be the most radical yet.

We'll be bringing you the full interview with Aonuma in the very near future..

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发表于 2009-11-19 22:02  ·  浙江 | 显示全部楼层
跟没说一样  字数你妹

审判者

说好的游戏性呢?

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发表于 2009-11-19 22:02  ·  上海 | 显示全部楼层
It's become very natural – the movement of your arms is precisely reflected in the gameplay.
--

旋转斩鸡。。。雷掉了。。。

终结者

换什么头像好呢...

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发表于 2009-11-19 22:27  ·  澳大利亚 | 显示全部楼层
这细节有够细的.................

悟道者

继续这个头像顶到LP3D出算了……

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发表于 2009-11-19 22:30  ·  北京 | 显示全部楼层
嘛,我不希望自己因为等Zelda而变成任黑啊~~~~
该用户已被禁言

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发表于 2009-11-19 22:30  ·  广东 | 显示全部楼层
很细节。。。。。。。。。。。
该用户已被禁言

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发表于 2009-11-19 22:36  ·  马来西亚 | 显示全部楼层
蛮期待1:1的sword battle, 如果气氛, 音乐调理得当, 相信会很爽的

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发表于 2009-11-19 22:40  ·  浙江 | 显示全部楼层
塞尔达将变成GTA一样,,,想做什么就做什么`````````````

悟道者

继续这个头像顶到LP3D出算了……

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发表于 2009-11-19 22:42  ·  北京 | 显示全部楼层
下面是引用sin821于2009-11-19 22:40发表的:
塞尔达将变成GTA一样,,,想做什么就做什么`````````````
日本人做游戏不可能啦,他们都是有规则的自由……

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发表于 2009-11-19 22:46  ·  上海 | 显示全部楼层
风格依旧也照顶不误
link就是赞
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