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次时代FIFA10 内容以及图片

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 楼主| 发表于 2009-4-15 00:44  ·  福建 | 显示全部楼层 |阅读模式
原帖:http://www.backofthenet.info/2009/04/first-fifa-10-details.html



Following on from the release of some PES news. EA have released some details on what we can expect from FIFA 10. The information is given to use by the the next-gen Gameplay Producer for FIFA 10, Santiago Jaramillo

This news comes courtesy of FIFASoccerBlog.com

Manager Mode: Many of you have suggested several
improvements for Manager Mode in FIFA 10. While we won’t be able to
address all of them this year, I can tell you that many of the issues
you mentioned will be solved for FIFA 10. We know that Manager Mode is
one the most important in the game, and as such it received a lot of
attention from the development team this year. This means having more
realistic results in sim matches (i.e. more realistic league table);
having a more compelling transfer system; improved atmosphere, player
growth, and many more. In the end, it is a matter of prioritizing and
have a plan that will continue to improve MM not just in FIFA 10, but
in all the FIFAs to come.

Flick Passes: We are constantly trying to improve our
passing system, and part of it is adding variety. Last year we
implemented swerve on through balls, so that skilled passers could play
more effective through balls. Flick passes are definitely part of the
game. What we have to ask ourselves is whether we want them to be
contextual (such as back heel passes in the game right now) or using
the R1 or RB modifier.

Ball Physics: We made changes to the ball physics last
year, and it became what I think is the most realistic ball behaviour
in-air that we have had. However, there were a few problems that we did
not have time to fix, such as the ball bouncing too fast after it hits
a player. We are working this year to polish this feature and fix
issues such as this.

Defensive Line Height: We always need to have a
balance between defending and attacking. At the moment, the attacking
team has an edge when it comes to ground and lofted through balls. I
think part of the problem is that the defensive line defends too high
at times, and that our lofted through balls are too accurate. We are
definitely aware of this issue and we hope that it will be much
improved for FIFA 10.

General Gameplay: As I mentioned before, there is only
so much we can do in one development cycle, so we won’t be able to
address all of the concerns at once. That said, in FIFA 10 we hope you
get a much better gameplay experience through improvements in all of
our areas: CPU AI, set pieces, physical play, defending, positioning,
goalkeeping, etc…

All a big vague at the moment but im sure more news will follow very soon.
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发表于 2009-4-15 01:13  ·  广西 | 显示全部楼层
复制下来有空的时候慢慢看~

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发表于 2009-4-15 09:30  ·  香港 | 显示全部楼层
图片怎么象fifa009的?????
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发表于 2009-4-15 13:20  ·  北京 | 显示全部楼层
这张图就是09的.............

弑神者

越山并得能州景,遮莫家乡忆远征

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发表于 2009-4-15 13:52  ·  浙江 | 显示全部楼层
Kraven, I used to be blindly loyal to PES but I don't think people are standing by them now.

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 楼主| 发表于 2009-4-15 14:19  ·  福建 | 显示全部楼层
FIFA10 Productor在博客中谈到,他们下周将会宣布第一次在FIFA10上的一些真正官方内容 截图。。大家期待吧

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发表于 2009-4-15 19:26  ·  上海 | 显示全部楼层
ls说的是真的吗。以前一直期待WE,现在这种激动的心情转投到FIFFA上了。期待啊~~~~

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 楼主| 发表于 2009-4-15 22:31  ·  福建 | 显示全部楼层
下面是引用alexlaw于2009-04-15 19:26发表的:
ls说的是真的吗。以前一直期待WE,现在这种激动的心情转投到FIFFA上了。期待啊~~~~
是的,你可以去FIFA10官方团队博客中看:http://fifasoccerblog.com/blog/fifa-10-will-soon-be-unveiled/

Doesn’t it just get your heart beating that little bit faster?

In the early hours of this morning we received a tip-off that, on a fairly popular social networking site, FIFA 09 producer David Rutter had updated his status with a line that would get us all rubbing our hands in anticipation. A few clicks later we read the news ourselves…

Preparing for the great unveiling. Off to the UK next week to meet a heap of journalists and show some very early FIFA 10 for the first time.

So keep your eyes peeled for any FIFA 10 teaser articles out there in the coming weeks!

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发表于 2009-4-15 23:40  ·  韩国 | 显示全部楼层
麻烦那位英语高手翻译下吧。。。。。。。。。。。。
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