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楼主 |
发表于 2009-2-12 12:03 · 美国
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这是GI爆料中的一部分:
"We saw the proof of this technology in action with one of the titan character models, which had a tiny white dot on its chest, no bigger than a few pixels. "See that?" asks the director, pointing to the dot. "That's Kratos." The camera than zooms in, and we see the Ghost of Sparta, slowly scaling the gigantic torso in real time. As the view continues to get closer to Kratos, we see tendons moving and flexing under his skin as he makes the arduous climb."
"To say that God of War III has impressive graphics is an understatement. The level of detail on Kratos' in-game model is breathtaking - even his teeth are individually modelled. "Kratos on PS2 was probably about 5.000 polygons, now he's 20.000" elaborates art director Ken Feldman.""
GameInformer
听上去太牛啦!!!!!我现在非常非常的兴奋!!!!!!星期五快来到吧!! |
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