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发表于 2013-1-16 23:07 · 湖北
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本帖最后由 visnic 于 2013-1-16 23:10 编辑
EG的FACEOFF我下午有看,这段最好玩……
As ever with multi-format Unreal Engine 3 titles, there are compromises between platforms, with the 360 version coming across as the more polished of the two offerings. While the inclusion of higher-resolution artwork on the PS3 is a nice touch, the lower-quality shadows and less consistent performance are more noticeable to the eye during play.
这次DMC两个平台都有妥协,比如PS3版阴影和效能上的相差在游玩时是显而易见的,但是……PS3版的艺术设定图分辨率比360高,这平衡找的……结论也说了However, on balance, the 360 version edges it thanks to the more consistent performance and palpable lack of screen-tear. 不过我是入的PS3版,我其实没大所谓 |
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