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法语原文:http://www.gamekult.com/articles/A0000051337/
http://forums.e-mpire.com/showthread.php?p=1262838
While speaking about PS3, how is the development apprehended on this machine?
Very well, the development on this console is really easy. On the other hand, one has less of flexibility than on Xbox 360. I do not want to return in the technical details, but I would say that the PS3 is an “obstinate” console. If one wants to obtain good results, one is obliged to cheat much more than on 360, who it can work oneself like a PC. It is possible to work there directly in bond with Windows. The PS3 has a Japanese OS, therefore different of Windows! In more our Japanese engineers do not want to yield vis-a-vis the power of Microsoft, we have this competitive spirit to create different interfaces, to symbolize our different ***ure thus. But I do not think that the PS3 or the 360 is better one than the other. PlayStation 3 is a little more powerful, but as can be to it a console which leaves one year after another. They have both of qualities and the inherent defects. PlayStation 3 is “obstinate”, but I am it also, therefore finally it is not awkward! (laughter) the true gross difference here, they is that the PS3 is Japanese, therefore the Japanese prefer the PS3 generally
原文是法文的~
9月25号下午2点40贴出来的访谈~
B3D上有个家伙google翻译了一下,早上看了~
关于PS3的问题, 硫酸脸说 PS3强一点,但是和XO比起来没有那么灵活,更固执点~
他说PS3的开发很容易~
坂垣伴信曾说过他要为最强的主机开发游戏,看来忍龙2登陆PS3有望……. |
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