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《使命召唤:黑色行动3》1.17版本更新内容

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 楼主| 发表于 2016-10-4 04:19  ·  北京 | 显示全部楼层 |阅读模式
PS4版更新内容原文:https://support.activision.com/a ... II-on-PlayStation-4
PS4据说更新了1.3G,Xbox One的应该加入了DLC4的支持。也不知道会不会继续出黑市武器了,九月违禁品刚出了几天啊。但是按以往的情况来看,这么点更新内容有1.3G大不是很正常。
原文及个人翻译:
MULTIPLAYER
多人游戏
General
总体更新
Improved stability with group invites.
增强了小组邀请的稳定性
Fixed an issue which prevented Scorestreak progress from resetting on death during CWL game modes.
修复了一个会导致CWL模式死亡可以不清零分数奖励积分的问题
Improved stability when switching game modes.
增强了更换游戏模式时的稳定性
Focused development effort to improving overall online networking performance and in-game stability, including but not limited to:
增强了总体的线上游戏表现及游戏内稳定性,包括但不小于以下这些:
Discovered and eliminated a handful of behind-the-scenes errors causing the game to occasionally hitch under certain circumstances.
发现并解决了一些在某些情况下会导致游戏卡住的错误
Rewrote a portion of the rendering system to streamline CPU performance.
重写了一部分渲染系统以合理化CPU的使用率(也许是在为PS4 Pro版的支持做准备了)
Gunsmith
枪匠的更新
Black Market Attachment Variants will no longer be returned to default in Gunsmith after playing a match.
进行一场比赛之后枪匠中设置的黑市变种配件不会还原成原版了
Maps
地图的更新
Rupture
Updates to Manticore functionality:
修改了机甲相关的功能:
Updated Manticore score and XP values.
修改了机甲获得的分数和经验值
Adjusted 3rd person camera during ADS.  
调整了第三人称开瞄时的镜头位置
Manticore will no longer collide with prone teammates.
机甲不再会同趴下的队友有碰撞了
Adjusted the Kill-Cam when one Manticore kills another Manticore.
调整了机甲互相伤害之后的击杀回放
Annihilator and Gravity Spikes now do more damage to the Manticore.
歼灭者和重力刺对机甲的伤害增加了
Fixed exploits where players were able to access unintended areas of the map.
修复了玩家可以进入计划外区域的问题
Citadel
Fixed exploits where players were able to access unintended areas of the map.
修复了玩家可以进入计划外区域的问题
Miniature
Adjusted the Hardpoint capture zone near the southern ice-box.
调整了南部冰盒子附近Hardpoint区域
Lethals, Tacticals, Scorestreaks, and the Uplink Satellite will no longer fall through the pool noodle.
致命、战术手雷,连杀奖励,Uplink的球不会掉进面条池里了
Fixed exploits where players were able to access unintended areas of the map.
修复了玩家可以进入计划外区域的问题
Outlaw
Adjusted the Hardpoint capture zone in the Hotel.
调整了位于酒店的Hardpoint区域

ZOMBIES
僵尸的更新
Zetsubou No Shima
絶望の鳥
Fixed an issue with spiders not spawning in correctly during natural play.
修复了正常游戏时蜘蛛出生位置错误的问题
Gorod Krovi
血之城
Fixed an issue where players could lose their equipped weapons after being revived.
修复了玩家在被救起之后会失去装备着的武器的问题
Revelations
启示录
Fixed various progression breaks during the Easter Egg.
修复了一些会导致彩蛋进度无法继续的问题
Fixed an issue that would cause the game to freeze at high rounds.
修复了一个会导致游戏在高波数卡住的问题
Fixed issues relating to hot joining.
修复了游戏开始后加入会导致的一些问题
Fixed an issue with the Level 1 challenge completion.
修复了第一个挑战的完成问题
Various collision/map exploit fixes.
修复了一些碰撞体积导致的地图bug
Fixed an Apothicon Servant exploit.
修复了一个阿伯赛康仆从的bug
Fixed an issue with the game timer when a player joins a game in progress.
修复了玩家中途加入导致的计时器问题
Fixed various death barriers throughout the level.
修复了一些会导致玩家直接死亡的区域的问题
Various fixes for the Keeper Protector.
修复了守护者的一些问题
Fixed exploits relating to Gobble Gum Usage.
修复了一些有关使用泡泡糖的bug
Fixed an issue with the AI getting stuck in Verruckt portion of the map.
Fixed an exploit with the Ragnarok.
修复了Ragnarok重力刺的一个问题
The Rift E9 will now do proper damage to the Margwa.
Rift E9现在对马格瓦的伤害正常了
Resolved a freeze that would occur during the final Easter Egg boss battle.
修复了一个会导致游戏在最终boss战卡住的问题
Fixed an issue where players could die while teleporting.
修复了一个玩家会在传送时死亡的问题

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发表于 2016-10-4 10:34  ·  内蒙古 | 显示全部楼层
比大锤负责多了,去年这个时候大锤都几个月没更新了

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 楼主| 发表于 2016-10-4 15:05  ·  广东 | 显示全部楼层
法棍诺 发表于 2016-10-4 10:34
比大锤负责多了,去年这个时候大锤都几个月没更新了

大锤去年这会儿应该是出新(老)枪出的不亦乐乎
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