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发表于 2015-7-3 20:12 · 广东
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始终是问情 发表于 2015-7-3 08:56 ![](https://file1.luryl.com/static/image/common/back.gif)
对狙击是上弹间隙,PUMMLER 医生+1HADNING 明显比其他狙上弹快了不少
不是的,handling对于狙击枪、喷子、RW1影响的就是sprite out time(跑动后抬枪的硬直)
Weapon Stat Details
These are all known variables that the in-game stats of weapon variants can refer to and the general increase/decrease compared to the base weapon.
Damage: Damage, Penetration (MK14 EBR and Sniper Rifles), Multipliers (EPM3 and Sniper Rifles), Pellets (Shotguns)
Accuracy: Viewkick (10%), Idle Amount and Idle Speed (Sniper Rifles and RW1), Hipspread (Shotguns: 10%)
Fire Rate: Fire Time, Intro Fire Time, Overheat (AE4, EM1, and EPM3), Reload Time (MORS)
Handling: Hipspread (10%), Sprint Out Time (Sniper Rifles, Shotguns, and RW1: 10%)
Mobility: ADS Time (10%), Movement Speed (SAC3, Sniper Rifles, and Shotguns: 2%)
Note: The in-game stats can often be inconsistent or wrong, so there are exceptions. |
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