| Patch 1.03 Notes:
 Common to all Platforms:
 Fixed an issue where sometimes facial movement would not match the voice over if a hitch occurredFixed an issue where taking cover in a certain area of Cure the Genophage mission would cause players to become blocked from progressFixed Action mode so it will now respect diffi***y if set in the main menuFixed an issue where the player would always be walking forward instead of towards objective in The Return missionFixed the Ultralight Materials SMG weapon mod in multiplayer so it correctly affects weapon rechargeFixed a rare case where the reinforcement pack purchases could fail and take currency without giving cardsFixed the issue where users logged off/disconnected during multiplayer gameplay would not log back in properly until their game is rebootedFixed the issue that multiplayer Geth sentry turret flamethrower would endlessly repeat audio SFXFixed various multiplay maps where a player could fall through the map during multiplayer gameplayFixed the issue that using an ops survival pack consumable immediately before death could have no effect. It now works as intendedFixed the issue so the Falcon weapon in multiplayer no longer sometimes fire blanksFixed the issue where enemies who were detonated with a biotic power while in stasis would become invulnerableFixed the issue where Banshees who got hit with a rocket launcher would not play the correct death animationFixed the issue where joining a match in progress while a Geth prime turret is active leaves the turret there for the remainder of the game. It now disappears.Fixed the issue when joining a match in progress while the host is performing a combat roll would play firing animation on the client for the host character, for the duration of the matchFixed an issue so Vanguards who are charging as they die are no longer being routed to the groundFixed Host migration that would sometimes cause players to start on an incorrect waveFixed the issue when a client quitting a match during deep bleedout causes muted/ducked audio to persist into next matchFixed the issue that when being revived at the same time as being executed would leave players in an T-Pose stateFixed the issue that when a Banshee takes enough damage to stop her charge state, her normal state is not immediately returnedFixed the issue where a player could enter a state when completing cover interactions near a ladder which could lead them to becoming invulnerable and unable to deal damageFixed game hitching of 1-2 seconds at start of wavesFixed clients occasionally seeing nonstop firing visual effectsFixed evaded projectiles having an erratic courseFixed an issue where selecting resume after death could occasionally cause henchmen to not spawn properlyFixed weapon recoil that could become reversed with a Turian when stability mod and passive power presentFixed the cover slot in Meet the Diplomats mission would cause a player to become stuckFixed Geth prime and harvesters taking headshot bonus damage when they shouldn’tFixed shooting the atlas in the ***pit with a penetration weapon doing double damageFixed the Kishock Sniper Rifle that would hit head bone (critical hit) on enemies that should not be possible, such as the Brute, Banshee and RavagerFixed and issue where clients in cover cannot do any damage to targets at wide angles relative to the coverFixed an issue where player can glitch their melee combo to only perform cover lean melee animationsFixed an issue where while dying in multiplayer, if the player pressed the prolong life button too quickly they could erroneously dieFixed an issue so Drell Adept Reave audio plays at full volume for all playersFixed an issue that an interrupt could sometimes fail to prevent a Cerberus engineer from building a turretFixed a crash in conversations after Investigate Sanctuary missionFixed an issue to prevent gear items from Rebellion DLC getting cleared between matchesFixed an issue so ammo consumables, such as cyro ammo, would not replicated from host to clientsFixed the Memory Leak going in and out of Multiplayer MenusAdded feature to remove AFK players after a set amount of inactivityAdded a cooldown to Ops Survial consumableMade ammo consumables insta-reload and damage bonus
 Xbox Only: Fixed an issue where Mass Effect 3 soft locks in character screen if user unplugs Ethernet at “Checking downloadable content…” after accepting an invitation from multiplayer menu
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