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关于生化危机5 DEMO出错问题 CAPCOM将于24小时内解决

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 楼主| 发表于 2008-12-12 08:02  ·  湖南 | 显示全部楼层 |阅读模式
简单说一下,首先生化危机5到现在都采用的是标题Resident Evil 5 ,由于某些原因无法在欧美使用Biohazard的标题,所以在欧美Resident Evil的要高于Biohazard.....所以这次时间在欧美可能影响更大,具体出错原因好像是Capcom在Demo发布后一天通过LIVE针对了对下载Demo的IP进行检测,如果你是用日服账号准备联机的话登陆时将断开live,如果你连日服账号都没有(指采用硬盘直灌或者刻碟方式运行DEMO的),那么在进游戏的时候将出错,无法游戏。已经有媒体向Capcom反应了这个事情,Capcom将于24小时修改解决这个问题。另外下个星期将于美服和欧服发布DEMO

原文如下

When the Resident Evil 5 demo hit in Japan on December 5th last week, enterprising gamers quickly realized that the demo could be downloaded in US and Europe simply by signing on to Xbox Live with a Japanese gamertag. The demo not only ran perfectly on US and European systems, it was also fully localized meaning that US players saw English text, heard English voices and saw the Resident Evil 5 logo rather than the Biohazard 5 logo. Resident Evil is known as Biohazard in Japan.

About a day after the demo's release, Xbox Live started doing an IP check before the download could be initiated, preventing anyone outside Japan from downloading a new copy of the demo, even if they used a Japanese gamertag. The demo could still be played however, with all features available, including online co-op play. Because of its small size (less than 480MB) the demo was also easy to copy from system to system.

Then, sometime in the last 24 hours, players with the demo noticed two things. The first was annoying, but understandable. Non-Japanese Gamertags were immediately logged out of Xbox Live when booting up the demo. This prevented anyone outside Japan from playing online. The second issue however has started to raise concern.

After logging in to Xbox Live with a non-Japanese Gamertag and attempting to start the Resident Evil 5 demo, Xbox Live actively corrupts the demo code rendering it completely unplayable – even in offline mode. This raises serious questions of DRM issues and official Microsoft policy, especially if Microsoft can disable any piece of software on your Xbox 360 at any time without any warning or recourse.


After confirming the issue on multiple consoles, WorthPlaying attempted to contact both Capcom and Microsoft for comment.

Chris Kramer, Senior Director of communications and community at Capcom said that Capcom US was aware that players outside Japan had downloaded the demo, but was very surprised to hear about the corruption issue. He assured us that it was not something that was planned or done at the request of Capcom US.

"This is the first that Capcom US has heard of the issue. We are looking into it with Microsoft and Capcom Japan and will have an update in 24 hours or less," said Kramer.

He also let us know that plans were in place to officially release the demo in the US and Europe and that Capcom would soon be making an announcement regarding the release timeline.

"Next week we will also be announcing our official plans for the release of the RE5 demo in US and Europe," said Kramer.

Microsoft was unavailable for comment at press time, but is looking into the issue. As soon as an official response is available from Microsoft we will update this story..

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发表于 2008-12-12 08:04  ·  澳大利亚 | 显示全部楼层
终于明白啦............
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