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标题: [PS3]Killzone 2画面以出[更新视频] [打印本页]

作者: mondaijin    时间: 2007-7-11 16:17
标题: [PS3]Killzone 2画面以出[更新视频]




IGN原文,本人不懂E文,等人翻译了
Tonight's demo opened very similarly to what we saw two years ago. Clouds canvassed the screen until a soldier's head crept into view. He and others on his "cargo" vessel converse in short and abrupt sentences about how they're on their way to certain death. The scene is extremely similar to the lead-up to the invasion on Normandy Beach - certain hell is ahead, and the soldiers can't help but hold on to their helmets and hope to make it to the war zone intact and actually have a fighting chance.

A couple more vessels come into view, engines kicking below their flat surface while soldiers can only crouch and hold on to the thin railing. There's no protection here, nor even seats. Just as the clouds begin to part, one of the vessels is hit by incoming fire and begins plummeting to the very expansive city below. After falling for what seems like an eternity, it finally lands in a ball of flame as soldiers on the other vessels talk about how they're certain to die. Their commander tells everyone to lock and load...

The opening was once again fantastic, but we couldn't help but sit there and think, "When are we finally going to see some in-game footage?" The only thing was that we had been looking at in-game footage. As soon as our soldier hits the ground and his gun comes into view, very much like what we saw with the opening to Resistance, we couldn't help but think, "Holy hell, all of that was in-game?"

Indeed, it's quickly apparent that Guerilla has come much closer to the original trailer than most anyone thought possible. It's not 100% identical to be sure, but there are times (quite often) when it's really, really damn close.

While not featuring as much normal mapping in pro-pixel leatherization diffusion as Gears of War, it bests it in other ways. For one, there's more polygonal detail in, well, everything. Soldiers' faces looked unbelievable, and while you can pick out polygons while studying their shoulders, we must repeat that you have to study them. Streets and buildings are lined with stuff, and there's not really a better way to encompass that. Power lines, boxes, railings, window sills, trash... it's all there. While there aren't as many effects going on as we've seen in some UE3 gamers, there's unmistakably more detail to everything.

The lighting is also smoother. While UE3 games like Gears boast realtime lighting for everything, Killzone 2's lighting scheme mixes realtime and pre-canned lighting for an extremely smooth and, frankly, extremely impressive lighting model. The art direction, what with its dark colors and overly-gritty feel, keep the game from looking "real", but that doesn't mean it isn't absolutely immersive. I will personally say that I can't remember seeing a more impressive lighting model than this. More realistic? Maybe. But more impressive? No.


视频地址:http://www.1up.com/do/newsStory?cId=3160997.
作者: pp761    时间: 2007-7-11 16:18
太糊了,看不出什么啊
作者: 内酷反川    时间: 2007-7-11 16:21
人物一点质感都没有~~~~~
作者: mondaijin    时间: 2007-7-11 16:22
下面是引用pp761于2007-07-11 16:18发表的:
太糊了,看不出什么啊
这个应该是视频解图,等等看吧
作者: quan_l    时间: 2007-7-11 16:22
Indeed, it's quickly apparent that Guerilla has come much closer to the original trailer than most anyone thought possible. It's not 100% identical to be sure, but there are times (quite often) when it's really, really damn close.

和两年前的trailer非常非常接近
作者: chaosboy    时间: 2007-7-11 16:22
好模糊啊!!!!!!!!!!!
作者: givemelove    时间: 2007-7-11 16:23
什么玩意?还是抵抗强么
作者: devilanki    时间: 2007-7-11 16:23
嗯,好的,我看到了....
作者: jayzhou110    时间: 2007-7-11 16:24
实在看不出什么....还是等高清视频
作者: pp761    时间: 2007-7-11 16:25
前看一下下面的评论嘛
作者: 浪客一二一    时间: 2007-7-11 16:25
第一张图脚下的血是刚流出的么???
模糊~~
作者: mondaijin    时间: 2007-7-11 16:31
提示: 该帖被管理员或版主屏蔽
作者: calvinchi    时间: 2007-7-11 16:35
對sony自家制作的遊戲充滿信心
作者: ▲▲■■●●    时间: 2007-7-11 16:35
看来以后FPS画面表现竞争会更激烈~~~~
虽然不是非常喜欢FPS
但是强烈期待画面好的KZ2
作者: ayajay    时间: 2007-7-11 16:57
场景还是离近了还是马赛克啊
作者: calvinchi    时间: 2007-7-11 17:03
光看幾張圖不能說明畫面好
同樣不能說明是不好 [s:248]
作者: 45011046    时间: 2007-7-11 17:09
感觉材质不好 没有什么特效
作者: 英雄不死    时间: 2007-7-11 17:12
.......可能是视频截图的问题

人物看着像朔料的。。。。= =!
作者: mondaijin    时间: 2007-7-11 17:14
刚看完视频,只想说一句:就这这效果还只是BETA版呀(ToT)
作者: hikaruleon    时间: 2007-7-11 17:14
我很喜欢这种画面风格,非常科幻,
作者: mondaijin    时间: 2007-7-11 17:16
17、18楼的DX= =……
作者: bbbbbb2    时间: 2007-7-11 17:18
貌似视频被挤爆了
到这里看吧
'http://www.gametrailers.com/player/21490.html
作者: maque13    时间: 2007-7-11 17:19
会吸引很多以前不玩fps的玩家吧
作者: yogen    时间: 2007-7-11 17:20
it's damn good.
作者: zqhhao    时间: 2007-7-11 17:25
KZ 是让那些以前不怎么喜欢FPS游戏的玩家 有想玩冲动的游戏 我觉得这种感觉很好尤其是看了视频后 游戏的色调很好 很有气氛 
作者: 永恒喜悦之泪    时间: 2007-7-11 17:26
Tonight's demo opened very similarly to what we saw two years ago

和两年前的看到的很接近
作者: mondaijin    时间: 2007-7-11 17:28
下面是引用永恒喜悦之泪于2007-07-11 17:26发表的:
Tonight's demo opened very similarly to what we saw two years ago

和两年前的看到的很接近
还是有不少差距,但是感觉很接近了
作者: mondaijin    时间: 2007-7-11 17:30
今天可以提前安心睡觉了
作者: oz02    时间: 2007-7-11 17:32
求视频分流……
这速度……
作者: luobin    时间: 2007-7-11 17:36
非常得不错,完成之后品质一定大提升
作者: 飞走的烤鸭    时间: 2007-7-11 17:52
下面是引用bbbbbb2于2007-07-11 17:18发表的:
貌似视频被挤爆了
到这里看吧
'http://www.gametrailers.com/player/21490.html
这个视频挺清晰,看完再做评论
作者: 飞走的烤鸭    时间: 2007-7-11 17:56
感觉烟雾的表现非常好,甚至超过了当时让人们争论不休的视频里的火焰效果.而新视频的火焰效果则比原来的稍弱,但也很不错
作者: calvinchi    时间: 2007-7-11 17:58
太好了
看得我熱淚盈眶
作者: finalfantasy    时间: 2007-7-11 18:02
场景大而且相当复杂。。。。。。。。。。。。。。。
作者: calvinchi    时间: 2007-7-11 18:06
最正的是子彈打在wall上的效果!!!!!!!
作者: finalfantasy    时间: 2007-7-11 18:08
下面是引用calvinchi于2007-07-11 18:06发表的:
最正的是子彈打在wall上的效果!!!!!!!
完全没注意。。。。。。 [s:256]




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