要点/ by 死恐
Rendered in real-time on Xbox 360 / PlayStation 3
Xbox360 / PlayStation 3で实机渲染
Runs at 30Hz with 720p and is directly captured from the video output on the devkit
(在开发设备以30fps、720p直接截取)
Real-time lighting and shadowing used (no baked light maps)
(光源与阴影都为实机处理,不使用背景light map)
Key features are physically-based shading models, physically-based lighting and image-based global illumination
(主要特征为physically-based的shading models,image-based的global illumination)