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标题: [讨论]PS3 破解LINUX安装已经实现 [打印本页]

作者: wanpsp    时间: 2010-10-20 09:42
标题: [讨论]PS3 破解LINUX安装已经实现
marcan has updated his blog with the latest information regarding his AsBestOS project. He’s been attempting to get linux running on the PS3 via the jailbreak exploit. Well it seems he has finally achieved just that. He has now effectively replaced the entire GameOS with a linux kernel. It seems we will no longer need OtherOS to get our linux fix! Video below, complete announcement after the jump.


原文地址http://psgroove.com/?p=1805



下载: http://git.marcansoft.com/?p=asbestos.git
正如你们中的大多数可能已经知道,我一直在最近的一个项目,目的是运行在使用PSJailbreak利用PS3的Linux操作系统,有效地取代在飞而且显然是完全访问的RSX包括3D的支持,尽管我们仍然需要学习一些细节有关如何工作能够使用它。.
作者: winebag    时间: 2010-10-20 09:43
期待一下。。。。。。
作者: wanpsp    时间: 2010-10-20 09:45
有没有大虾知道怎么搞!
作者: rageqq    时间: 2010-10-20 09:49
如果是真的那就很强大了
作者: m!!    时间: 2010-10-20 09:51
标题: Re:[讨论]PS3 破解LINUX安装已经实现?
标题带?的 正文一律过滤掉不阅
作者: wanpsp    时间: 2010-10-20 09:52
有下载地址 只是好像多少K的狗才能用
作者: i.ss    时间: 2010-10-20 09:57
3.15的系统???
3.41不是不能用?
作者: lpymgd    时间: 2010-10-20 09:58
现在我的PS3还是3.15...





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作者: wanpsp    时间: 2010-10-20 10:02
厚几和搏击因该都可以 这个软件因该是建立在3.41破解
作者: i.ss    时间: 2010-10-20 10:02
难道又要换狗???
悲剧啊!!!!!!!!!!
作者: ytim    时间: 2010-10-20 10:03
【真的就太好了。。可惜感觉不到是真的
作者: wanpsp    时间: 2010-10-20 10:08
AsbestOS (a mineral, and meaning “inextinguishable” in Greek) is a bootloader to run PS3 Linux without OtherOS. It runs using the USB GameOS exploit (on PS3 version 3.41) from any compatible device, and any reprogrammable devices currently running the PS3 exploit can be used as long as they have enough free internal or external storage (40kB or so) to hold the loader. It is general enough that it should be useful to boot Linux given any other GameOS exploit in the future

石棉(一种矿物,意为“那无法阻绝”在希腊)是一种可跑不OtherOS PS3 Linux。它使用USB GameOS开发PS3版(在3.41)从任何装置,以及目前正在使用的任何可程式装置可用于PS3开发,只要他们有足够的自由的内部或外部存储器(40kB左右)举行。这是一般的足够的,它应该有用的启动给予其他GameOS Linux开发
作者: xoeo    时间: 2010-10-20 10:13
================================================================================
                     AsbestOS README
================================================================================

== Introduction ==

AsbestOS is a Linux bootloader that runs off of the PS3 Lv-2 USB exploit. It is
designed to boot on PS3 systems running System Software version 3.41, though it
could be adapted to earlier versions. Linux runs on the GameOS partition, thus
having the same access to hardware that GameOS has.

== Building ==

The PS3DEV environment variable needs to point to a usable PowerPC64 toolchain
(e.g. $PS3DEV/bin/powerpc64-linux-gcc). If you don't have one, point it at an
empty dir and run

$ cd toolchain && ./buildit.sh ppu

To compile stage1 or stage2, just type 'make' in the respective directories.
You can also compile the UDP debug message client by doing the same in the tools
directory. 'make' in the root of the source tree will do all three (but not
ps3pwn).

To compile ps3pwn, you need to be on the target platform (ARM-Linux OMAP3) with
a native compiler (or hack the Makefile to use some cross compiler). Just type
'make' in that directory. ps3pwn is just the reference implementation of the
exploit and is not required as there are alternatives (see below).

== Usage ==

First compile AsbestOS and get a compatible USB exploit delivery mechanism. You
should also connect your PS3 and PC to a network (they need to be in the same
broadcast domain) and make sure your PC allows broadcast packets to UDP port
18194. The IP source and destination are both 255.255.255.255 for these packets.

Run tools/dbgcli to get AsbestOS debug output. Fire off the exploit device, turn
on your PS3 using power followed by eject within 0.2 seconds (if required by
your exploit implementation), and cross your fingers. If you get anything at
all, congratulations, stage2 is running. At this point, if you have any issues,
the problem should be fairly apparent from the messages.

If you get nothing, either the packets aren't making it to your PC or stage2 is
failing to start up properly. If your exploit device can show the debug "print"
USB messages, that might help you find out whether stage2 is at least being
loaded properly.

If your PS3 panics (blinking red light) or spontaneously reboots, then something
somewhere probably hit an error condition. The first thing that stage2 does is
inititalize Ethernet debugging, so chances are either that failed, or stage1
failed.

Basically, if stuff doesn't work, poke me on IRC ('marcan' on either EFNet or
freenode) and we'll see what we can do.

To get a kernel to load (see below for instructions to build one), you need to
have a DHCP server on your network. It needs to be configured to feed a boot
server and filename to the PS3. The boot server should point to a machine
running a TFTP server that can serve the specified file, which should be the
kernel image. For example, on an OpenWRT Kamikaze router, put something like
this on your /etc/config/dhcp:

config host
      option name     ps3
      option mac      00:1f:a7:aa:bb:cc
      option ip      192.168.3.60
      option networkid  ps3

config boot
      option networkid      ps3
      option filename      dtbImage.ps3.bin
      option servername     foobar
      option serveraddress   192.168.3.171

Where 192.168.3.60 is the IP that you want your PS3 to get and 192.168.3.171 is
the IP of the TFTP server. The server name doesn't really matter, but it's a
good idea to set it to the hostname of the TFTP server. Don't forget to specify
the MAC address of your PS3 correctly.

== Compatible devices ==

AsbestOS can potentially run on any device capable of implementing the exploit
and which has access to at least 40kB or so (currently) of free internal or
external memory. The following ports are known to exist so far:

- TI OMAP3 devices running Linux (ps3pwn reference implementation)
  IGEPv2 board, BeagleBoard, Nokia n900, Palm Pre, Motorola Droid, Pandora...
  Included in this distribution.
  Implements the MUSB device driver in userspace. You need to disable all USB
  services (if any) and either unload the kernel musb driver or unbind it via
  sysfs. Do not remove the driver for your OTG PHY, though (varies).

- AVR Software USB (for AVRs without hardware USB)
  Arduinos, etc...
  http://github.com/rvalles/asbestos-avr8susb
  Supports both >=64k AVRs and
作者: longwing09    时间: 2010-10-20 10:13
谷歌的悲剧,幸好看懂ON PS3 VERSION 3.41,心头放下大石了

昨晚看见某贴自制系统要建立在3.15的系统上,简直崩溃。。。
作者: sargesun    时间: 2010-10-20 10:13
PS3装linux有什么用,想用linux用VMWARE甚至随便一个ATOM上网本都比PS3快得多还没那么多问题,功耗还小,再说了VMWARE和上网本能装win谁还去用linux,努力用在这上面有什么意思?要是说以前CELL很强可以利用那没话说,但是现在PC显卡浮点已经相当10倍CELL了还有CUDA,连CISC的i7的浮点都超过RISC的CELL那还有什么必要去开发利用?

这些人就不能专心搞游戏破解么?还是hermes说得对,没用的地方就是没必要下精力去搞
作者: i.ss    时间: 2010-10-20 10:24
强烈期待自制1!!!!!!!!!!!!!
作者: andyhe2003    时间: 2010-10-20 10:27
纯支持了,电子狗升级
作者: zandz    时间: 2010-10-20 10:27
装个linux有啥用。。。。内存这么小能干啥?高清播放机?
作者: bzd666    时间: 2010-10-20 10:28
观望,等等在说吧。
作者: khan.lau    时间: 2010-10-20 10:33
下面是引用sargesun于2010-10-20 10:13发表的:
PS3装linux有什么用,想用linux用VMWARE甚至随便一个ATOM上网本都比PS3快得多还没那么多问题,功耗还小,再说了VMWARE和上网本能装win谁还去用linux,努力用在这上面有什么意思?要是说以前CELL很强可以利用那没话说,但是现在PC显卡浮点已经相当10倍CELL了还有CUDA,连CISC的i7的浮点都超过RISC的CELL那还有什么必要去开发利用?

这些人就不能专心搞游戏破解么?还是hermes说得对,没用的地方就是没必要下精力去搞


在linux开发要比在ps3 os下开发门槛低.  而且资源开放....
作者: tien677    时间: 2010-10-20 10:33
这个  真相不明了。。。。。
作者: ch64    时间: 2010-10-20 10:52
自制系统不远了,期待~~~
作者: gbascu    时间: 2010-10-20 12:28
linux系统没有啥子耍的,期待后续跟进
作者: i.ss    时间: 2010-10-20 13:15
装浪鑫为了破解呀
作者: onnmy    时间: 2010-10-20 13:22
能刷自制OE后再说吧.跑个轻量级的linux都不流畅 不指望什么.
作者: hdpx    时间: 2010-10-20 17:24
貌似是说能用linux进入游戏的操作系统,用linux编的操作系统,马上就能发布了
作者: fuxincld    时间: 2010-10-20 17:57
离 自制系统不远了.................




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