S.P.E.C.I.A.L.(基本属性)
[/COLOR]Strength:Strength is a measure of your raw physical power. It affects how much you can carry and determines the effectiveness of all melee attacks.
力量:影响负重(1点力量 = 10磅负重);影响近战武器技能
Perception:A high Perception grants a bounus to the Explosives, Lockpick and Energy Weapons skills and determines when red compass markings appear(which indecate threats).
感知:影响炸药、开锁、能量武器技能;影响侦测敌人的距离
Endurance:Endurance is a measure of your overall physical fitness. A high Endurance gives bonuses to health, environmental resistances and the Big Gun and Unarmed skills.
耐久:影响血量(HP)、辐射扛性;影响大型枪械、空手格斗技能
Charisma:Having a high Charisma will improve people's disposition toward you, and give bonuses to both the Barter and Speech skills.
魅力:影响议价、口才技能
Intelligence:Intelligence affects the Science, Repair and Medicine skills. The higher your Untelligence, the more Skill Points you'll able to distribute when you level up.
智力:影响科学、医疗技能;影响升级所得到的技能点数(1点智力 = 2点技能点数)
Agility:Agility affects your Small Guns and Sneak skills, and the number of Acion Points available for V.A.T.S.
敏捷:影响小型枪械、潜行技能;影响可使用的行动点数(AC)
Luck:Raising your Luck will raise all of your skill a little. Having a high Luck will also improve your critical chance with all weapons.
运气:小幅影响所有技能;影响打出暴击的几率[/COLOR]
[B]SKILL(技能)[/COLOR][/B][/SIZE]
Barter:The Barter skill affects the prices you get for buying and selling item. In general, the higher your Barter skill, the lower your prices on purchased items.
议价:技能越高,低买高卖增幅越大
Big Guns:The Big Guns skill determines your combat effectiveness with all oversized weapons such as the Fat Man, Missile Luncher, Flamer, Minigun, and Gatling Laser.
大型枪械:使用大型枪械的熟练度,如:小型核弹发射器、火箭筒、火焰喷射器和加特林激光发射器等
Energy Weapons:The Energy Weapons skill determines your effectiveness with weapons such as the Laser Pistal, Laser Rifle, Plasma Rifle, and Plasma Pistol.
能量武器:使用能量武器的熟练度,如:激光***、步枪和等离子***、步枪等
Explosives:The Explosives skill determines the power of any set mines, the ease of disarming any hostile mines, and the effectiveness of all thrown grenades.
炸药:影响手雷和地雷的伤害;拆除地雷的熟练度
Lockpick:The Lockpick skill is used to open locked doors and comtainers.
开锁:开锁熟练度(Very Easy = 25%,Average = 50%,Hard = 75%,Very Hard = 100%)
Medicine:The Medicine skill determines how many Hit Points you'll replenish upon using a Stimpak, and the effectiveness of Rad-X and RadAway.
医疗:影响使用医疗针的***量;影响Rad-X(防辐射药)和RadAway(去辐射药)的效果
Melee Weapons:The Melee Weapons skill determines your effectiveness with any melee weapon, from the simple lead pipe all the way up to the high-tech Super Sludge.
近战武器:使用近战武器的熟练度,如:刀、剑、水管、警棍、锤子和棒球棍等
Repair:The Repair skill allows you to maintain any weapons and apparel. In addition, the higher your Repair skill, the better the starting condition of any costom-made weapons.
修理:技能越高就能修得越完美,武器逐渐损耗会使威力减弱(防具同理);影响自制武器的舒适状态
Science:The Science skill represents your combined scientific knowledge, and is primarily used to hack restricted computer terminals.
科学:影响黑电脑的熟练度,参见上面开锁的4个等级
Small Guns:Small Guns determines your effectiveness with all conventional projectile weapons, such as the 10mm psitol, BB gun, Assult Rifle, and Combat Shotgun.
小型枪械:使用小型枪械的熟练度,如:10mm口径***、BB枪、突击步枪和散弹枪等
Sneak:The higher your Sneak skill, the easier it is to remain undetected, steal an item or pick someone's pocket. Successfully attacking grants an automatic critical hit.
潜行:在偷东西和扒口袋时技能越高越不容易被对方侦测到;在没被侦测到的情况下攻击对方,第一击一定打出暴击
Speech:The Speech skill governs how much you can inluence someone through dialogue and gain access to imformation they might otherwise not want to share.
口才:影响特殊对话的成功率,特殊对话成功会增加经验
Umarmed:The unarmed skill is used for fighting without a weapon, or with the few weapons specifically designed for hand-to-hand combat, like Brass Knockles and the Power Fist.
空手格斗:空手或者使用特殊武器的熟练度,如:铜指套和动力拳套等[/COLOR]